Stuka doesnt care about Anti Air. If you dont balance your resources yes no armor for you.
But in team games one person has Opels blah blah blah fuel caches blah blah blah. Germans have plenty of ways to get fuel in team games.
This will allow one player to spam Tellar mines if he so desires and LMG grens. Lufftwaffe is a great doctrine and redistribute resources is a great ability. They are combined. Thats pretty damn good IMHO.
Is it Elite forces? No.
Ok yeah 4vs4 anything goes, there is an abundance of resources waiting to be used. But in 2vs2 it doesn't happen. I always have mates who use their fuel for munitions and then still cant afford air assets when the shi hits the fan. |
pretty sure 4/5 recon planes that are sent out, mounted mg42s on p4 and panthers are gunning it down in the span of 5 to 15 seconds.
that is consistent with what many have said before.
Not that I have never seen it happen, but I rarely ever see it happen. The actual accuracy rate vs planes and the feelings sov players have of it's "magnificent anti air abiliy" is not gelling. |
And begins the reign of T34/85 aces, with a compliment of shock troops riding atop. |
And now they've got scout planes and bombing planes in a single commander. whoa nelly. Try affording both of those more than once. |
It's called the scout car and every mg-42 upgrade for your tanks for the Germans. Soviets get nothing. Previously the devs said the scout car and mg pintles have less than 2 percent chance to shoot down a plane. So it looks like Sovs are not the victim after all. |
New German doc strong? WHat? You won't even be able to afford using half of that shit. If you pour all your fuel into munis, then you cant build tanks. Any anti air? Doc is useless, a blizzard? doc is useless. I have never seen a dedicated luftwaffe strat help win a game or even hold ground once SOv heavies or any kind of armor spam comes into play. Luftwaffe vs KV8, shocks and IS2s, you are done Son. |
Thread: SSSSS17 Feb 2014, 05:48 AM
Oh is that why axis is winning most of the tournaments? (didnt they sweep snf?) It would appear that they do need "adjusting" but i fear the current "adjustments" are going in the wrong direction.
Snf was like 25ish to 15ish in Sov favor. It was just the last round where Germans swept, by using the same strategy and neither Sov player actually bothered to counter it, which I found strange as they both by game 3 knew what was coming. |
The Is-2's higher price reflects its superior kill rate against infantry. You can kill 2 entities per shot.
I agree with Woof that the IS-2 is more of a shoot, backtrack, shoot, backtrack sort of vehicle. The tiger is too slow and fast firing to do this sort of thing effectively. The is2 will squad wipe anything in its center blast radius. The only thing saving inf from not getting wiped is being in the outer perimeter of the blast radius. |
Damn, there is so much butthurt in this thread that only skimming through it for 30 seconds made me unable to sit for some time. Wouldnt that mean you were the one that is butt hurt....... |
Rifle nades are actually quite good. The thing is you need to spam them to be effective. If you have 2grens and nade a maxim you wont kill it probably but you ll do enough damage that when you get close you can finish it off.3 grens and rifle nades you will still not kill it completely but it will die if you sneeze at it afterwords.
The bundle nade however I agree is meh. It isnt worth 50 mun. It makes a loud ass boom and almost everything in the blast radius remains standing. It should be renamed bundled party popper. |