Hello again
Once again I have a few more questions to barf up.
1. Will we see any changes to Aircraft and AA making more of an impact on gameplay? I would love to see B-17 carpet bombings on USF, as well as massive airdrop operations similar to Market Garden. Is it going to be possible?
2. Will there be any changes to doctrines/commanders? Personally, I absolutely hate the system in vanilla COH2. Most of them feel useless or have things that completely suck or have no synergy at all. (Such as fortress divisions having static defense abilities)
3. How is the kill rate going to be designed in this mod? Is it going to be troops dying and flung around like trash (blitzkrieg mod lol) or a bit slower / normal paced like vanilla?
As usual, feel free to not answer them as I get these are design questions and may still be in development. Great job on the work you guys have done so far.
And my god that UI.... That UI alone looks like it can slay a thousand haters.