Totally. And after that i am going to a-click into enemy base, minimize game and wait for ez win. Coz nothing can stop that. As I already wrote.
Also, panthers pretty good ar killing infantry with their double hmgs, more than good when you have more than one of them.
Seems like good mine placement and proper use of AT guns would easily stop that, as would zook'd rifles. The double HMGs are good, but I don't think they're THAT great at taking out vetted infantry.
Also pls dont write stuff you don't know about pointlessly insulting people in the process. 2v2 have very little difference from 4v4 in terms of most efficient builds.
Wasn't intending to insult - was seriously asking, since I really doubt panthers are that amazing. Also there's a lot of difference between 2v2 and 4v4; namely resource income. A build that works well in 4v4 probably won't work well in 2v2 since your fuel income will be much, much lower, but your MP income will be very similar. As such, 2v2 (usually) ends up being much more infantry focused than 4v4's vehicle blobs.