General Information
Register Time: 7 May 2013, 17:21 PM
Last Visit Time: 13 Feb 2023, 05:57 AM
Broadcast: https://www.twitch.tv/janne252
Website: https://janne252.com
Twitter: @Jannev252
Youtube: Janne252
Xfire: Janne252
Steam: 76561198035243858
Residence: Finland
Nationality: Finland
Timezone: Europe/Helsinki
Game Name: Janne252
il just put all my crashs and what caused them in this post, as well as feedback
Alot of these were one time errors
using selection>health>invulnerability on british HQ results in fatal scar error- execution paused FIXED
using clipboard> Copy caused my game to freeze outright; no error code or message just frozen. I didnt have any units or buildings on the clip board FIXED
Health monitor enable caused a pause FIXED
"splitting" Neutral units results in a pause
Is there any way to cancel "Hide UI for x seconds"? Nope, you have to wait for it
Game,AI and FOW" could stand to be easier to access and activate all cheats More specific? You can enable all speedups at once
AI(When selected as EXPERT or easy pre-game) is disabled to start game. I have to manually turn on the AI AI is now enabled by default (it was a debug thing)
"Pasting" with clipboard with nothing selected causes pause FIXED
You can delete terroritory points with 'delete all'? WutFace FIXED
*just feedback Zooming was cool in cheat commands 1, but sometimes got frustrating zooming all the way out when I didnt want it to. for this one you should limit more than maximum zoom to a command in some way, or not have it all IN MY OPINION Implemented, see Game-> Camera Height Limit
Still seraching for moar bugz, love it so far though, alot of great improvements
Thanks for the reports, all reported bugs have been fixed. Version 0.2 will follow shortly.
Edit: Version 0.2 is now available (see first post).
I have decided to open a beta testing phase for the new CheatCommands Mod II. I released a demonstration video of it at the end of last week. I case you haven't seen it, here it is again:
It's good for generic reference of the menu structure although I have done some re-structuring.
Does this version replace the current Workhop version?
The current Steam Workshop version is going to remain as it is and receive updates. CheatCommands II is going to be an entirely new mod.
How does it work?
The mod itself is purely implemented with SCAR. There is no attribute tuning what-so-ever. Currently there's over 10,000 lines of code, most of it being the framework (consisting of my helper library and event-driven UI system)
Done. Looks like there's still gonna be a Relic icon on the thread that links to your post unfortunately. I don't think there's anything I can do about that.
I remember having this issue a long time ago. Auto-hiding your taskbar helps a bit. I think I used to rotate the image on my monitor 90° via graphics driver settings and tilt my head if I had to access the bottom part of that form.
You may want to consider upgrading to a monitor that supports at least 1920*1080.
If there's a way to virtually extend your desktop resolution by making it scrollable/downscaling, that could work too.
How many skins are unrealistic now? They're all disabled in automatching (except the "official" bloody one).
MWNL Bloody skins are the only unrealistic skins at the moment. However when the selected Polycount contest skins are added to the game, some of them may be considered as non-historical.