This is an awesome find. I had always hoped that there would be something like this out here. I was resigned to someday having to go through all the patch notes and reverse engineer everything.
I think at this point Panzergrenadiers may function better as the old Stormtroopers. By which I mean starting with rifles and upgrading to StGs or panzerschrecks.
Splitting the panzerschreck upgrade into two might help pace munitions use as well.
This model would give panzergrenadiers a period in the game where they would help transition Ostheer out of the early game. They would mesh well with the standard grenadier and MG42 army composition before upgrading into new roles.
Their lack of a snare and LMG categorically sets them apart from Grenadiers and Obersoldaten. Their population cap may still need adjustment in this scenario, but the cost alone of the squad I think has always been prohibitive in upkeep.
Panzergrenadier timing I think is appropriate.
This option is also a passive buff for the G43 upgrade. No revamp necessary.
I think at this point Panzergrenadiers may function better as the old Stormtroopers. By which I mean starting with rifles and upgrading to StGs or panzerschrecks.
Splitting the panzerschreck upgrade into two might help pace munitions use as well.
This model would give panzergrenadiers a period in the game where they would help transition Ostheer out of the early game. They would mesh well with the standard grenadier and MG42 army composition before upgrading into new roles.
Their lack of a snare and LMG categorically sets them apart from Grenadiers and Obersoldaten. Their population cap may still need adjustment in this scenario, but the cost alone of the squad I think has always been prohibitive in upkeep.
Panzergrenadier timing I think is appropriate.
This option is also a passive buff for the G43 upgrade. No revamp necessary.
1 they still deal damage critcal or not
2 i posted about the carbine and kar too, i put the sniper too just to show that in dps they easily beat JLI
They do and you did, but you do recognize that it's completely meaningless to calculate how much damage they're dealing to entities being sniped? It doesn't help reduce any confusion.