I look forward to seeing how AA is buffed in the coming path (if it is at all). I think survivability is without doubt the main issue right now. Commander abilities are also a pretty big issue, in this respect, with some Ost commanders having recon + offensive strikes.
I think if you're going to be building arty pieces you should also have to invest in some AA as an insurance policy against enemy no-brainer air strikes. This would a, give AA more of a role in the game than it has now and B, force enemies to mount ground strikes against your arty pieces (if not only to take out your AA before calling in air support).
It is frustrating to see 2-3 gren squads assaulting a maxim from the front, only to get suppressed then fire multiple r/nades. Usually this is enough to take the crew down to half health/ half models (killing the gunner) but the worst part is that if G43s are added into the equation the grens have a decent enough chance to pick each poor bastard off who tries to get back on the gun..
Rinse and repeat on next maxim.
I'm eager to see what Relic's view is on the new early game and potential over-performance of certain units/weapon profiles/ abilities.
Future goals:
Putting pictures in this thread
Map intorduction + preview screen (if anyone can tell me how to do his I would be grateful - couldnt find anything on it in the WB index)