Meanwhile...
Nobody talking about plane crashes being changed, as the community begged for. For good reason. They were dumb.
Nobody talking about Relic addressing vehicle death crits.
Nobody talking about removal of precision strike, which was a super dumb ability.
Nobody talking about the first steps in fixing call-in heavies.
Reinforced wire being cuttable.
Sturm sweepers not having terrible range anymore.
Global HMG buffs to counter-act blobbing.
Removal of Flame crits and the flamer model blowing up randomly.
No more weapon crews dying out of the blue while crewed/having to be paranoid and repair them constantly against Guards/PTRS cons.
Better tank control via prioritize vehicle being added...
This is legit. All of these problems was stuff that the community at large complained about - hell even the 'every battle tells a story' RNG has been nerfed a bit.
Coupled with the changes made in the last patch (which were pretty much all community complaints) I think this patch as
another step in the right direction with more coming in the future.
I'm not in the Alpha myself so don't know of the rest of the changes coming but I'm satisfied with this new patch, it fixes some annoying stuff and opens up a few more units for realistically using. As long as the next patch isnt too long off, and by all accounts its not.. then I'm looking forward to playing it (well, not against Guard motor, again but w/e.
You alpha queens need to chill the fuck out and just wait.