meh, trying not to cry too hard in unrelated threads. |
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What they, OKW and USF really need are complete overhauls with new units, reworking tech, etc. and most importantly moving all the important tools (flamers, indirect, etc.) to their stock rosters.
But that's never going to happen. We have to treat every patch as if it was the last. We don't know if Relic wants to pull the plug next week or keep the support going for another year. So we're mostly just stuck with what we got, we can create some wiggle room here and there, tweak some stats here and there, but that's it.
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While I do appreciation of the work which was put to establish new coh2stats, I wish it was never made, because it always brings this number masturbation ppl will use to backup their statements.
"NOOOOOOOOOOOOOOOOOOOO, I hate that people made a stats page to use hard evidence as to what I'm saying is wrong!!! please delete site so I can keep saying axis UP buff panther PLS" |
That concept has been thrown out of the window years ago. OKW right now is the faction with best front line units but no flexibility and their options are very limited in certain situations.
of all the things i would accuse okw of, lack of flexibility certainly wouldnt be one of them. I would bestow that upon USF or brits. |
gotta love this shit show of a forum... OP complains about something, 5 posts later the usual suspects manage to derail this thread into a circle jerk about who should be prom queen
vote CN and i promise you free choco
#IstandwithCN |
In CoH1 USF was early game Wermacht were late. It was usually up to the USF player to be offensive and attempt to shut out the game before it was too late. That was the "theme" of the game and I think plenty of people were fine with that.
I completely agree with you in that the base factions are not deprived but have "themes". CoH2 Soviets and Ostheer are pretty closely matched and commander choices allow you to decide what niche you end up wanting to fulfill. Such as Assault Grenadiers if you wanted early offensive power, or T85's if you wanted a heftier tank. Did Ostheer have a better late game? They did, but that doesn't mean Soviets couldn't compete.
In CoH2, USF were similarly designed around shutting out the game on a razors edge. They were on an invisible timer to lose the game. They lack units in their core army because Riflemen were designed to do everything. As you said when they removed smoke on rifles, this core design began compounding on itself until they turned into this weird faction we have now. We have units that constantly compete against itself or just "slight" variants of existing units.
as for OKW I think the idea was they were mimicking their "Battle of the Buldge" concept of striking hard and fast early on, then teetering out to retaliation, but if they COULD hold they finally get their big guns out, the ultimate late game if you will.
I protested a lot of the USF changes that turned into the current iteration we have today and I was not the only USF player to do so. I prefer the theme they were originally presented with, and instead of changing it would prefer reducing the impact of it. If the issue was "Well, USF didn't have a late game" that was a choice you made when you locked the faction. I'm not a fan of factions being slightly different flavors of ice cream.
I appreciate the long write up but I just can't agree to go back to the era of "if you cant win in 15 minutes as USF you deserve to lose" that this community and design had for atleast 2 years of the game. that was cancer. |
good thing ostruppen are getting buffed |
I matched with PFC in automatch in coh2 yesterday. I told him how cool it was to play him person, but I didn’t want to be a douche and bother him and ask him for tips or anything. He said, “Oh, like you’re doing now?” I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and ooga boogaing his ostruppen on my cutoff. I retreated and continued with my map capturing, and I saw him type "lol" as I walked off. When I came to mid VP with my army I saw him trying to soft retreat out the point with like fifteen osturppen in his control group without hitting retreat.
He fucking boomed you |
so what if sovs need to tech to get maxim. that tech is free. And 50 cal is superior to mg42.
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Just screen for your paks with your infantry. KV8 is a high value shock unit, just like brummbar or(in a light vehicle sense, the flame HT). It's going to be strong for a few minutes in its time window but it wont completely push you off the field entirely unless you were already on the ropes.
If my USF self can kill sturmtigers and brummbars with combined arms approach, surely ost is able to do so against a KV-8 with more effective(but more expensive) tools. |