The rak change imo is boring and uncalled for. Hence like to gather the player base views with this poll.
Like AE, im a fan of rak when viewing top plays
Imo the draw of coh is the creativity allowed to make units with disimilar abilities. Sure this mean balance is not digitally perfect like some ultra competitive eSports. Out of the box, you just need some time to tune performance so that it doesn't stay uncounterable.
True sports competition is never about same vs same. It is about making the best you get.
Hence i vote to reduce performance/cost of cheese units identified instead of just removing it completely.
Like the Scott and pak, perhaps just make auto fire distance much smaller so that counter can hit it.
Its about offering a counter that's not cheesy.
I hate to think all that brainstorm the development went through to create abilities, gets drop away, to be boring but easy balancing
This sets a unexciting outlook for coh3 in the name of competitive eSports imo
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#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.35157.860+16
- 4.599234.719+7
- 5.934410.695-1
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18