
As for the "It's just a game" argument. That's not one at all. I could argue that CoH ought to be a FPS with RPG elements and then just go "It's just a game".
Yes it's a game. But that doesn't mean that anything can be done with it. And if you're going to pretty much just ruin the WW2 aestethic of it. You might as well not bother with WW2 at all. You might as well not bother with the authenticity.
One of the reasons i really like CoH is for the simple fact that there are no mirror matches. It is fun.
@Naereas: Regarding the MG/Rifleflank. That's not right. If anything learning how to setup the MG would also teach you how to flank one because mastering the MG would not just be about the strengths of the MG but also the weaknesses.
That is why one of the prime suggestions for a new player struggling with one army is to play the other one, to learn the strengths and weaknesses of that one to then apply to their own army
