Profile of T.R. Stormjäger
General Information
Broadcast: https://www.twitch.tv/stormjager_live
Steam: 76561198021567998
Nationality: Greece
Broadcast: https://www.twitch.tv/stormjager_live
Steam: 76561198021567998
Nationality: Greece
Signature
Playercard of T.R. Stormjäger | ||||||||||||||||
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Post History of T.R. Stormjäger
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 19:27 PM
I’m not saying you don’t get bad matchmaking where you have very few chances of winning to no chance, I’m saying over a time period of 100+ games that evens out because you have as much of a chance to benefit from matchmaking as you do to suffer from it. In: COH2 Balance |
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 14:18 PM
Just because YOU do not see/experience/feel a certain phenomenon X does not mean that the phenomenon in and of itself DOES NOT exist. This is why science exists. In order to help understand phenomena happening outside one's experiences. Statistics/mathematics/logic are all based on understanding the non-intuitive aspect of life. Thanks, didn't learn that in my studies so it's very useful. You forgot to add interpretation of data is important, but I'm sure that's of no concern to you. Just because you happen to be a good player and don't experience ELO Hell does not mean that the problem is not there. Don't forget that we are talking about a game with peak players at 5k. Ofcourse there will certain never always be a match available for anyone's rank. That does not mean that what is happening is right. Huh? Did you miss the part where I said I went back to 2v2 and 3v3 after learning the game and I picked up my super low ranks from when I first started playing and effortlessly got lv16? When I was rank 120 Ost in 1v1 I started playing 3v3 randoms with Ostheer to prove a point to people like Sander93 who said we didn't understand teamgames. It took me about 2 weeks of playing to get from lv5 to rank 3 and I had about 95% wins. Nice ELO hell btw. If you can't carry, you don't deserve a higher rank. The rest is just tears from low level players like you whose ego it too big for their rank. The main problem with the ELO system as implemented in COH2 is it makes a lot of shortcuts pairing-wise in order to get over the 5000lb elephant in the room that is low player count. That's all. That's made up for by the fact there isn't a big skill gap between levels in 4v4. The distance between me and a top 1v1 player in 1v1 skill is about the same as the distance between a level 16 4v4 player and a level 7 4v4 player. It's up to you people to get better and climb. This is all for 4v4 btw, there is no ELO hell whatsoever in 2v2. In: COH2 Balance |
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 14:08 PM
Come on, I'm sure you can do better than a strawman. In: COH2 Balance |
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 13:37 PM
First off, "I know for a fact the Sov/Sov/USF/USF comp was the meta" is laughable. 1) I was IN THE TOURNAMENT and chatted strats with numerous teams in it so I know what people were thinking about Soviets power level. 2) Yes I can disregard them because low rank win rates and tournament level/1v1/2v2 Soviets perception has nothing to do with Rosbone’s interpretation of the 4v4 stats. He interprets it as Soviets being trash while in reality the playerbase is trash. If they stopped doing dumb shit like Skippy builds (cons t2 maxim cons maxim) their win rates would skyrocket. I would make a big techinal proof of why you are wrong but I am pretty sure I would waste my time. Yes, please go back to grinding your ost only rank 500 gameplay, don’t let me disturb you. In: COH2 Balance |
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 12:42 PM
Should have /l’d dude, that’s how you get better ranks. In: COH2 Balance |
Thread: Teamgame Suggestion16 Feb 2022, 12:02 PM
I agree, remove 4v4 entirely and force teamgame players into 3v3. In: COH2 Gameplay |
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 11:46 AM
Can someone explain to me how “better” matchmaking will fix someone’s rank who /ls at the start on 40% of his games? In: COH2 Balance |
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 07:35 AM
These games are just outliers and over time as you play more and more you reach an overall balanced average. For every game where you’re on the losing side of this, there’s games where you’re on the winning side. Showing me screenshots of potentially (very important word) lopsided games is absolutely meaningless.
Got Jibber rank 2 USF yday. Thankfully I don’t /l like a little baby when celo doesn’t show my opponent being lower ranked than me.
Wait, you /l out of 40% of your games? Wtf! Of course your rank is low, that’s an obscene amount of games to /l from! In: COH2 Balance |
Thread: Addressing the issue of ELO-hell.16 Feb 2022, 06:39 AM
Essentually, top players in teamgames are able to get to the top, because their skill allows them to carry wider range of possible opponents and teammates alike. Average joe on the other hand, might be rank 600 skillwise, but he most likely never will be able to climb over rank 1000, just because he is not good enouth to carry rank 1000 teammates.. Yes, that is an essential skill in teamgames, being able to carry weaker teammates. Therefore in your example the guy who can carry will receive a high rank while a player who individually could have average skill but is bad at carrying will get a potentially lower rank than his skill. It makes perfect sense for 4v4 and it’s not like 4v4 is a competitive game mode. Seriously, you guys are barking up the wrong tree. If you’re so upset about having to carry teammates, go play 2v2 or 1v1. It’s neither a relic nor a matchmaking issue, it’s in the nature of how casual the 4v4 mode is and how unstable the game is with 64bits and people crashing non stop. In: COH2 Balance |
Thread: Addressing the issue of ELO-hell.15 Feb 2022, 23:19 PM
"60% of the playerbase is stuck in ELO hell" uhhhhhhhhh okay yeah goodnight, this is too dumb to argue against. In: COH2 Balance |
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