This is gonna be a big one. Plz lads no more walls of text from me.
That dude didn't give the best idea, but man are you f*cking dumb.
Double means 100%. 25% damage isn't "double".
Wanna bet?
make double lmg possible for another 60 mun after T4
or double the dmg after T4 for the LMG something like "Expert Trainig"
OR 5Man pls LMG.... bolster.
I'm referring to Princeps "suggestion", not yours, relax.
I'm rubber, you're glue.
Brits got a 50% increase to their defensive received accuracy bonus and a 42.8% increase in moving accuracy.
Oh you and your numbers, you know that twisting stats to present them in a dramatic way is overdone? I mean you COULD say that IS recieve 5% less of base weapon/squad dps but that wouldn't sound nearly as bad.
Here's a better one: "IS HAVE 166(6)% OF GRENS vet 0 RA BONUS", see? thats even more dramatic.
I'd prefer for Grens to just get lower reinforce costs since their entities are basically just super bad tommies with worse RA and worse dps. At this point in the game we've already thrown the reinforcement formula out the window anyway. Grens costing 30mp per model is one of the chief reasons they're unusable in the early game.
There are plenty of decent suggestions, I like the one with Grens getting bonus accuracy vs suppresed units the most, since its clever, unique, and fits their role (supporting MG) really well.
stuff
We are at a point in the game where we're fine-tuning units and make smallest of tweaks, Balance team does what thay can to please everyone, including salty 1v1 nerds and silent majority of 4v4 scrubs, all that between 5 factions and without making the game fall apart while they get to enjoy being told "THEY DESTROYED THE GAME" And then they get unironic suggestions to just double certain unit damage.
I'm merely pointing out how stupid these reactions are.
What I'd really love to is is a ghost-patch, whole bunch of changes announced, none go into the live game, and lets see how the forum balance section goes (probably as usual).