If you delay the skillshot more than the ram charge time, you solve the issue and highly skilled players can still pull it off.
It will make it a high reward, high risk combo. Because you should then start the combo with the rocket strafe, order the t34 to ram afterwards and hit both skills in the same spot.
The issue is not only the counterplay, but how easily it can be chained, it doent require multiple players coordination, it doesnt require a lot of anticipation too. Just hoard 200 muni and have a T34 ready to kamikaze.
It is rewarding enough to make players abuse it and its very hard to guess if the player has the skillshot to combo. RTS style countering is simply not possible.
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#Steam AliasWL%Streak
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