Shrug, try it in cheat mod a few times dude and let me know. unbraced you only need to land 4 or so (the rockets have AoE remember) and the 17 pdr is freakin gigantic. If it doesn't kill it outright it only needs 1 shot or something. Regardless, a LeiG is good enough to force it to brace as it basically physically can't miss it with it's scatter, it won't beat sim city but it'll counter a 17 pdr, then once it unbraces stuka it or rush it for a flame nade.
Ele with self-spotting is straight up OP with its Alpha damage and u see it in most 3v3 games especially on certain maps. And 4v4 of course..its nearly impossible to dislodge and get rid of in team games because its always supported has range advantage, bad map design so flanking isnt an option so ure only left with trying to deal with it with 152 (if u went that commander) or rush it like a madman and hope to god to destroy it with a bombing run or straight DPS. And then he will call in another one while u threw away 4 t-34/85s or comets...
Now isu-152 is something i never see albeit being good and in a good doctrine
Did you know that if elephant needs to turn just the slightest amount its "OP" vision bonus is gone and it looses its target? until he is statig again tho.
Also, elephant is the only HT capable of forcing allies into what they should do everytime, its called FLANKING.
Yeah we all know jacksons break that rule, but to put things in perspective, not even panthers dare to dive IN FRONT of SU85 self spotting themselves...
Its not an OP issue, but an L2P one
I'm sorry, are you suggesting that mobile reinforcement points are, somehow, not good?
Have you played CoH2 since 2013?
No. No it doesn't. It really, really doesn't. Brummbars murder infantry. Centaurs murder infantry. The comet is nothing but a vastly overpriced cromwell.
When it was the last time you saw a M5 HT on SU? Maybe that was you last match too
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Kubel buff? I dont think so, it comes too early to be powerful by any means.
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In other words: Kubel bad, it need be bad, very cheap, use for cap and recon.
And for the rest of the textwall...
Start reading more than writing, play some 1v1s or watch pro players.
Not even alliefanboys considered worth discussing with you, you should be ashamed.
Bulletins are the opposite of a balance factor, thats the only reason i see them useless.
To be fair, if the mechanic was still to be used, id say first: you cant stack them. Second: add function not stats. Third: They should define or give away strategical information
volks are not bad, stop saying that.
If you want to beat IS, flank and rush them with CQC, even trading Spios to expensive IS can be done.
Kubel buff? I dont think so, it come too early to be powerful by any means.
Luchs could use a buildtime buff, but just that
Stug mg is pointless. It's more of a detriment. Decent allied players will counter Stugs easily with AT guns. U can't tell the mg gunner to stop firing even with hold fire, thus when you're trying to escape the arc of an at gun, and the at gun can't see u but you're still within the arc, the mg gives away it's position by being trigger happy, and the at gun lands the killing shot on the stug. So much for "anti-inf"
I rarely upgrade stugs because of that exact reason