For British Tactical Support, I agree that the mortar and crocodile are pretty much the reasons to pick it. Since the crocodile appears in 2/8 anyway, I think it should be replaced and other abilities brought up a bit.
I'd like to see a 1CP ability that adds 2 of these; Recon Section, Buildable Medics, and rifle grenade for Infantry. British Commanders rarely affect the early game, so it would be unique in that sense. Recon and Grenades fit the indirect fire theme of the commander, and are CoH1 callbacks. Medics would save some munitions and make the loss of the Forward Assembly's medics easier.
Reducing the cost of Forward Observation abilities by say 25% would be useful.
also ive said this before, but recovery sapper resource gain is absolutely pitiful
I thought the gains were normalized between salvagers a while back, but apparently it's different between OKW and British (/formerly Soviet)? That's odd and should be looked at, but unfortunately seems a bit beyond the scope of this patch.
I also think that the airdrop is remarkably inexpensive for what it does; it sure would be nice if USF Airborne drops were cheaper/combined. But again, outside the scope of the patch