This idea that giving some slight buffs to some UP Ostheer units is going to fix anything is just flat out wrong.
IMO the first step to improving balance would be to roll back some doctrinal stuff that USF got in the last patch. Especially 0 CP no cool down Pathfinders, WC51, cheap weapon drops in airborne doctrine and Cavalary Riflemen.
Completely agreed about the early call-ins. Pathfinders should get a big cooldown, same for Cavalry Riflemen.
About OST:
Sander /Miragefla already wrote that OST needs some buffs but some Allied units would also need to be toned down a little bit. I think we should do this by a step-by-step approach and dont touch too many units in the first version.
1. Start with buffing OST units (Pgren, Ostwind), minor nerfs to Allied units like jackson
2. Look at the consequences
3. Further changes if needed
2. Look at the consequences (and so on)
Its better to have 4-5 minor patches then 1 big one.
And i would really prefer making units more expensive before nerfing their performance.
1. Stug is the perfect example. It was overperforming, reaction: Nerfing the unit to the ground. Nobody (with the exection of Dane
is using it anymore. Operation successful, Patient dead. Just bring the Stug back to the former power level and make the unit much more expensive.
I happily invest even 120 fuel if the unit gives you something back!
2. Jackson was made so good / stayed relativly cheap because USF barely had packs available with the old tech system. The reason is gone and now the Jackson should definitely be more expensive. Its quite ridiculous that the unit cost only 20 fuel more than the OSt P4 who dont stand a chance against it. There is NO BETTER stock TD in the game: MOBILE; SUPER RANGE; Good armor AND in contrast to JP4/SU85 it has a turret. Again: I can even live with the performance but its way to cheap. Unit should definitely cost 155-160 fuel.
3. If we agree that more expensive units should perform better than cheaper units then we really have to role the eyes about the cost of Pgrens and OKW Falls
(Just to clarify: Volks are also way to cheap for what they do). Its quite ridiculous how bad the poor Axis fellas are compared to Allied Infantry who cost the same / only a little bit more.
4!!! men Falls cots 340 MP and have super high reinforcement costs but die like flies while US Airborne has 6! men and is hands down 10 times better.
- Make Falls more expensive (same cost as Airborne)
- Unit starts with 5 men, armed with K98
- Give them upgrade options for long/close range or a "heavy" Schreck like the Recon airborne
- Take away the stealth if needed
I also dont mind if Pgrens stay expensive or even get more expensive (380 MP) as long as they are worth the cost.
P.S. Sorry for some off topic stuff.