It´s a matter of taste i guess.
At the beginning I really hated CoH2 because it wasn´t the game I wanted it to be. I don´t hate it anymore but I doubt I will ever like or even play it and I think this is because of three points.
- I don´t like the comic like art style at all and it’s really hard to play game which appearance you dislike.
- The hardware optimization is nonexistent. Playing a game without the necessary amount of FPS and micro lags is a pain. And I don´t even got a bad pc.
- But the most important thing is the engine. I dislike the fighting system, it feels unrealistic and unpredictable. CoH1 did this way better. Pop cap, upkepp / income system, Resource System, tech tree, doctrines, retreat mechanic, all this was way better in CoH1 then it is in CoH2. CoH2 unifies and simplifies way too much. Today the US vs WH balance is really good in CoH1 (yes I know, Relic needed years to get to this point) and there are plenty of viable strategy’s. PE and even more brits are still unbalanced. I doubt the will ever be. Especially the brits don´t work fine with CoH1´s engine. They are poorly designed and unfinished. CoH1 went for the worse with OF and ToV and sadly CoH2 continued this trend.
To sum it up, Relic toke away many good thinks (some of them represent CoH), unified some mechanics and introduced some good and some bad new stuff. If you like this stuff CoH2 is your game.
That’s what I think.
This might make some bring out the pitchforks, but one mechanic I actually think DoW2 got better than CoH2 was removing base building.
One of the reasons why i stopped playing DoW2 was the removing base building. It´s a bad idea to remove something which represents a franchise.