Soooo, you are not capping points before 10th minute?
And having ATG on field before light tanks arrive ENSURES oppoent will be much less aggressive with that light, giving you more breathing room.
Also, what the hell you are going on about with the resource on AT upgrade?
You've quoted wrong post or what?
Obviously, what a better way to use an at gun than cap points ?
Eager to give away the at gun position to the enemy, open a window for him to damage my NO GREEN COVER shield atg and eventually having to replace 25mp models while he can rush any flame clown car OR hit retreat and still lose control over it as the enemy can rush any clown car.
At least i disrupted enemy VP for like...1 minute ?
What a load of steaming pile of crap.
In GCS2 raketen isn't even 5th unit in BO and you are REEEEEing about "muh T0 gun".
No AT gun will ever be an optimal choice EVER that soon in the match.
Even US atg, which has the highest dps in game and is the best against light vehicles, that has 60 range, full accuracy and higher rof, is a regrettable choice after 30 fuel...and you keep reeeing about Tier 0 atg being a viable ultra early vehicles counter.
Meanwhile at snares for ruskie "damage early game" so as OKW must and "can" counter early game vehicles with shitketen at nade for cons is "not a viable option"
Gimme a break.