And we're done here.
I'm not arguing a baby who throws tantrums like that when its impossible to come up with reasonable counter argument instead of admitting to being wrong.
That's no tantrum, I used the exact argument you have made.
If OKW shouldn't have a mainline that competes with allied infantry, no matter the cost, then there's no reasom for the KV1 to have the upper hand against a Panzer 4, no matter the cost
Why is it so hard for you to understand that OKW is not USF nor soviets, but its a 3rd, completely different faction with completely different units, completely different internal balance and completely different unit interactions?
Agreed, we should remove T-34/85, IS2, Pershing, 76mm Sherman, Osttruppen, Guards, Shocks, KV1, KV2,...
What do the Soviets need KV1 for, they aren't OKW, they are supposed to use t34
Are you trying to wire off your half of the map completely or what?
So... you have strongest engineer in the game helping PFs, which is what I was guiding you towards, I'm glad you came to that conclusion yourself with a little bit of help, that was exactly my point.
If you go for early mines, you don't go for PFs.
Mines will not kill light tanks and PFs can snare lights just fine, because contrary to volks, they start with AT nade unlocked and unrestricted.
Once you leave shit tier ranking, you'll also start seeing good players using puppchen against things like M3 or UC.
They are.
Nah, just one newbie who doesn't understand their place in balance and in OKW army, what they compare to and what they are supposed to be better from.
Ok, so Panzerfusiliers are supposed to suck at early game to scale marginally better than a unit that notoriously scale like SHIT, while costing 10 mp less than Riflemen that bully them easily with a double bar (40 munitions more) and win with a single bar (20 munitions less). This while Volksgrenadiers scale worse than Conscripts despite having 5 mp higher reinforce cost and 20 mp higher starting cost.
So ultimately your judgment on how well Panzerfusiliers supposedly scale as trade off for their underwhelming starting performances is a direct comparison with the worst mainline in terms of scaling?
You want me to open cheat command and post screens of the result I got (post revert)? They absolutely get shredded by 1 bar rifleman even at 35 range
Just 1 out of 6 panzerfusiliers squad won at 3 models left
Please explain to me in detail, what sturms are overtasked with repairing within first 3 minutes of the game? After that time PFs start getting upgrades.
Placing wire and fighting their infantry. Also early mines unless you want to be forced for a puma
And by the time tanks arrive, it will blow your mind, obers arrive too to take over infantry support from them.
But I thought they were supposed to be great in late game! That's curious, Panzerfusiliers are supposed to suck in early game to be good at late game, and at the same be shredded by 1 bar riflemen because Obers exist
Have you noticed how none of these 2 allied factions have extremely powerful engineers in early game and have no elite infantry with monstrous single model DPS by mid game
And that's why they don't have a single 300 mp unit overtasked to repair their tanks. Panzerfusiliers unfortunately happen to have an higher cost, and that cost in one way or another should be reflected
It's a doctrinal option, just like Soviets have a doctrinal options to field tanks that outdo both in AI and AT Axis generalist counterpart.
>or don't have access to very cheap, very effective HMG?
The 50 cal is one of the best hmg in game, but that's besides the point.
Its clear.
Keep rereading the post until you'll get it.
No, you are not making any sense. Years of forum warmongering for a game you don't even play must have taken its toll because you just mentioned a bunch of units that have nothing to do with Panzerfusiliers to claim how Panzerfusiliers are somehow good at close range against bar riflemen