With that out of the way, as you say, i prefer going back to Volks been cannon fodder/utility (basically OKW pre rework) with more accessible elite units (Obers, Falls, JLI) with the stopgap been Sturmpios for the early/mid game. PF would fulfil the current role of Volks (live).
STG was a clutch in order to make the transition on the rework of OKW easier. The thing is, i don't think people will let go of the current "spam" STG Volks for an Osstruppen + Elite infantry type of army composition.
This +1
Exactly what I am advocating, a pure bolt action utility squad that can hold his ground with correct positioning with the help of vehicles, mg34, sturmpios... until call in infantry or obers starts being on the field.
1) it needs to be cheap
2) it doesn't need to scale with stg.
A pure stock volks with actual live veterancy priced 10mp less is perfect...the middle ground between total cannon fodder and proper squad.
Doesn't make you bleed terribly but isn't as powerful as pre nerf, and require positioning.
On a side note: I'm ok if bar keeps such weapon profile, let's call it flavour and asymettrical balance, but a soft nerf to long range and close range performance could define the curve to make bar more of an AR than an smg, while not making it an smg that actually is also good at long range with no trade offs.
Jack of all trades, master of none (right now is master of close up to very long range...)
@jae for jett of course, call in cancer will force okw to use command panther again and again, or getting raped by sherman/m10 and is actually an issue that needs to be solved. Good point.