only thing that really needs look at is command panther. Just changing it from call in or delaying its arrival should be suffice, i dont see any other way to change it without starting to drop its stats |
make arnhem checkpoint 2v2 lul |
id personally remove road to kharkov. so narrow map where is barely any flanking opportunities |
imo rangers don't need price buff, but instead additional weapon upgrade choices, so they have more possible utility than just another cqc unit. Versatility is supposed to be usfs strength. I would belive that more specialised weapon upgrade choice for them could be useful, if we take them back to 400 mp (popcap could be lowered). id say good ones could be tank hunter kit, simular as the support para one, with more powerful bazookas, or some kind of long range kit, as their description implies, something like single lmg or scoped rifle or wp bazooka could be additional weapon upgrade choice. |
imo ostwind should just be removed from the commander. rare anti air tank does not make any sense with the theme of commander. beutepanzer would fit commander much better |
Im somewhat worried that incendiary grenade will give usf simular "just deny cover" that can be used instead of normal nades. And compared to volks, double bar wielding rifles getting on the spitting distance with ability to completely deny previous cover might cause issues. |
i mostly play ost and think grens are fine. They are not imo meant to be used in way of riflemen as the main force, instead as part of force consisting of weapon teams. |
It could not only help 1v1 bit bigger teamgames. Killing heavy tank actually would achieve more, not just having resource floating player be calling in another one replacing it and as such giving some breathing room. |
222 is not a light tank. It is generalist light vehicle that fills multiple roles. I can damage both infantry and vehicles, neither with extremes of luchs or puma, but it can. It can scare off sniper and chase them down quite effectively. And it is actually a damn great scout car, getting very good sight bonus at vet 2, infantry spotting ability and with scopes even better range, allowing it to be spotter for things like pak or maybe even a stug.
You are trying to paint it as it is a shit luchs that requires a buff. But the thing is, its not luchs. Its light armored car with its own functions that is never meant to be used as luchs. It was besides buffed "recently" with mp being lowered to 200 mp. |
Only real scenario i have ever chosen to take elefant in 1v1 is either a: soviet player that plays particurally passively with is 2 or kv 2, just sitting and guarding point while supporting it with at guns and other shit that would make diving it way to risky or B: brit is spamming churchills (for some weird reason)
Elefant is just very specialised, not bad |