Its a problem prevalent on 2v2 maps.
There are "enclosed" spaces where turreted tanks have complete control because they can manouver around soviet antitank options, as all of them are either support weapons or paper thin assault guns that are designed to dominate the enemy from long range
Places that come to my mind:
- Eindhoven castle
- Western town (fields of winkendonk) or the right fuel on the same map
True but I don't think there is much that can be done about this. It wouldn't be good if all maps were just open long range maps either. There needs to be some variety.