Its one of the most Op unit in game...for its price.
Question: what do u get for 400mp in other faction?
> u wont get 2 mortars
> u get a ober
> u get 1,5 standard infantery unit
Which fightpower have this mortar pit? i get a equivalent power from 800manpower.
try to make such dmg and stay vs enemy fire with other mortars.
Its clearly to cheap for what u get.
same think with bofors....30gas and 300 manpower is a joke.
What do u get for 300gas and 300manpower? u wont get two 222s.
But the bofors has the power (surival, dmg, wiping potencial) from 2 ostwinds/ centaur and a pz4.
the price/ power is clearly to strong on this units.
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The problem is a combination from buffs of the allies and nerfs for the axis.
- U buffed the allied Tank hunters
- allies get more AT with brits (Firefly, very good 5 Pounders, OP piats, etc)
- u nerf the volks (no schrecks)
- u nerfed the raktens (maybe camo and sneaky....but are weak if the hit the gound, aim too long, die like flys)
- u neerf the armor fromt heavys
- u made the Panther weak for its price ...compare to allies tanks |
My Opinion to the Mod:
- Luchs is now useless (to fragil cause every allie faction bloobs with handheld AT, its AI was nerfed )
- raketen still diying like flys, aim too long, shoot in the ground
- piats now feel stronger
- penal guards combo is still (really to) strong (u blobb them into t34/85...easy game)
- USF mortar is now ok
- pls make Puma and FlakHT immun vs smarl arms weapons
- Pumas AI was never used...dont know why it was nerfed
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I played the mod yesterday. u can spam guards-penal into t34 as soviet.
the guards penal combo is still strong.
in city maps u have no chance as OKW against this combo...it is an easy win |
Then kindly make your own video showing the massive differences and how 'OP' piats are, however, to again shut down your idocy with facts here are the times it takes to kill the tanks (Which by the way are placed based on the attack ground distance):
UKF: (150mp 15 fuel 100 munitions)
First - 20 seconds
Second - 14 seconds
Third - 19 seconds
17.6 seconds average
OKW: (90 munitions)
First - 25 seconds
Second - 18 seconds
Third - 27 seconds
23 seconds average
OST: (120 munitions)
First - 9 seconds
Second - 9 seconds
third - 9 seconds
9 seconds average
If 5.4 seconds is what makes something so OP that you have to bitch and moan about it, don't you think that you should first start off with a difference of almost 8.6 instead? That is clearly more 'OP' using your method. Please, justify how your OP claim doesn't translate to Pgrens, i'd love to hear it.
But I say again, HOW DARE Allies have a cheaper, shittier but faster firing handheld AT, HOW DARE THEY!
u forgett that the IS ist more better with its 5 model. it can shot on infantery with 3 men. it has bonus in green cover, its cheaper, its better in all ways exept AT (u also forget the price from the 2. Panzergrenadier!!!!)
U forgett so much, that i think u are a troll... |
So how can a Firefly kill a Tiger or KT kill under 7 seconds? Question is still standing, no allied TD are that OP to kill every vehicle/tank in 1 shot. And FYI, FF's reload time is 8 seconds.
https://www.coh2.org/topic/56469/tank-destroyer-time-to-kill-stats
vs King Tiger
Firefly (Tulip) 66.25 - 91.00 31.50 - 44.00 16.75 - 25.00 6.50 - 12.75 |
If you claim that by far the weakest mortar, if not unit generally, in whole game, is the strongest, I really have nothing more to say to you and sadly, I doubt anybody can help you at this point
read till end...there is a sec allie mortar... |
Show me a replay where 1 or maybe 2 Jacksons take out a Tiger I/II under 7 seconds..Plz, I'm really curious.
I said Firefly can do this... |
Raketen cant do its job (destroy tanks) when its get wipe out by a single shot from tanks (sherman, t34, Comet, etc) or are easy and fast get killed by infantery...while other AT gun can stay much longer vs tanks.
plus: raketen aim too long
plus: raketen hit often the ground
plus: i dont need a camo at...i need a good at since volks dont do much vs armor and my armor can easy take out by piat/ptrs/zook bloobs and very good buffed Tank hunters (SU, Firefly,M10, M36) firefly can destroy every heavy tank in under 7sec... |
@ullimulu
so essentially, it will be easier to kite piat blobs then kiting shrek and bazooka's and one other important note is what makes these blobs even more dangerous to vehicles is the fact they can snare which brit infantry cannot do.
And thanks Mr Smith
Brits mines doesnt damage engine? Since when?
oh...i my experience brits tanks are nearly immun vs dmg engine from faust..i had games where i faust 5-6 times a comet...never dmg the engine...is this the brit bonus? |