There are tanks the panther can beat 1vs1?
The horror.
every tank can do it..when the panther must move... =
Thread: Comet26 Jan 2018, 15:21 PM
There are tanks the panther can beat 1vs1? every tank can do it..when the panther must move... = In: COH2 Balance |
Thread: Comet26 Jan 2018, 13:04 PM
it is like the dumb argue that IS with full upgrade are expansive. Right. but grens have not that much aviable upgrades...1xLMG there is one problem: popcap! WHICH ARMY DO YOU WANT?? The 100/100 full with grens equiped with LMG ...or .. 100/100 full with IS equiped brens/vickers/ piats? hm? In: COH2 Balance |
Thread: instead of adding a fifth man to grenadier26 Jan 2018, 07:35 AM
lets compare the overall HP from they infanterys, their armor and model size ....have someone a good table or something? i guess grens have in most cases the lowest stats. (sum HP/armor) but they are not cheap...they are very expansive for their performanche and wiping potencial In: COH2 Balance |
Thread: The 222's ability to counter snipers25 Jan 2018, 13:43 PM
While the 222 certainly doesnt do a good job of hunting snipers (revive the 221!) Comparing its ability to others using the most durable form of sniper seems somwhat biased... I mean wouldnt an m20 have a harder time killing the 2 snipers than a brit or ost one to begin with? Yes its underperforming but if it could kill 2 models just as fast as any other one can kill 1 i think we would return to 444, 666 meta it would be ok if the 222 need double of the time which need a m20 to kill a ostsniper...but.. In: COH2 Balance |
Thread: The 222's ability to counter snipers25 Jan 2018, 12:27 PM
look how fast a m20 or other light cars form allie kils a ost sniper...and than try the same with a axis light car to a sov sniper....you must drive behind them over the whole map..and only kill it with luck in the sov base...awefull In: COH2 Balance |
Thread: Comet25 Jan 2018, 08:42 AM
yeah..i use the comet as a hit-and-run tank speedster and to kill some models with mostly every shot .. its a super mobil tank with nice tools and perfomanche..but can´t deal alone vs a panther in a dog fight...only while moving...the panther wouldnt hit .. In: COH2 Balance |
Thread: Comet25 Jan 2018, 07:21 AM
really? you want to win with a comet vs super heavys? take the Firefly and a the 6pounder and laugh about super heavys In: COH2 Balance |
Thread: USF Mortar23 Jan 2018, 15:25 PM
i sseen a vid from dapope where the Zis gun had about infntery kills in few minutes...and the most ISGs get only 15-20 in a whole game In: COH2 Balance |
Thread: Why goliath make sound like V12 8.2L engine?23 Jan 2018, 07:34 AM
how is sov demo better? because units will not auotmatically shot on them when detectet? because they are cheaper? because they are not a doc unit? becasue not erveryone know that you build them , cause of very loud sound? need no babysitting? In: COH2 Gameplay |
Thread: Why goliath make sound like V12 8.2L engine?23 Jan 2018, 07:33 AM
No one use but... because that everybody can hear them and u need much babysitting them, and you will lose them often without kill anything, because everybody can see them far from explosion radius.. In: COH2 Gameplay |
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