Main Gun Destroy critical chance moved from 0 health to 25% health
WTF that threshold is so damn high no wonder tanks have main gun crits left, right and center. WTF is this RNG BS. I honestly thought the threshold was 10% health remaining. Seriously, nothing is more infuriating than having a tank trying to suicide dive to trade tanks but ended up with a main gun crit instead so you felt like smashing the keyboard.
The threshold should be lower, plus the possibility of it happening should also be lowered further, like 5%. |
Most likely you will have alread vet 1 Rifles at the time when truck should arrive on the field so it's kinda the same timing but for some reason it's forbidden to OKW but not USF.
What's more, earlier pzfaust means later STGs upgrade since you probably gonna use some ammo for pzfasut, therefore your last point does not stand.
How about Sovs who have to tech up AT grenades if T2 or Penals with AT Satchel with far less range if T1 anyway? Or even Brits with doctrinal snares because reasons.
AT nade will not impact how early you can get STG like how early USF can get BARs, so no. |
The doctrine is kinda lame especially because you cannot upgrade flamer AND sweeper on the 9CP/300 MP unit. Even rear echolons can upgrade both with rifle company I think. So soviets can just spam mines and demos to win to this. You spend 18 pop cap just to get a mine sweeper and make use of this otherwise underwhelming commander.... The Hetzer a bit earlier, like 6 CP I think would make it more useful.
They're not supposed to do that anymore with the new update. Royals got slapped with the flamer exclusivity. |
Please do something to the underused doctrines in the USF/OKW roster, some of them just outright suck and makes them worthless even in team games. We need something else to break the overwhelming Scavenge/Spec Ops/Heavy Cav/Armor/Tac Supp meta.
Plus extra points if callin tanks are now tied to tech, doesn't matter if it's still available as a call in with CD, just make so its only available when the tech is researched. |
If you see truck in loadout, then dont build early kubel, and dont let squads walk alone, group them in pairs in early game, so they can focus fire and do enough damage; jump into near buildings if you see truck coming, that also helps a lot
In general dont fight 1v1 with jeep if you are not in house, and dont spread your forces early game
In maps like Brysank Forest where no garrisons ever exist. You might want to do that once USF players know that Volks have no more 1 min faust. Pretty much OKW can die off instantly in 5 mins. |
Yes, unfortunately making two squads to lay a mine doesn't actually increase its speed for no reason. Better off just use one squad instead. Did you try testing whether a 1 man Rifle squad lays mines the same time as a full squad? Because that would be hilarious. |
Raketen counter snipe sniper, that's something I saw in 2v2 tournament a while ago. Raketen OP Kappa
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Assuming that both players are equally matched, how does OKW/USF have to counter snipers? This is super annoying to deal with as my Volks/Rifles are being picked off 1 by 1 and losing engagements which have otherwise I could've won. Especially on maps like Faymonville where retreats to base are very short or Crossing where the sniper has a clear view around him. I could dive in with lights but afraid of mines, sending engies will often mean they get picked off instead. So far the only way to get the sniper is by launching an all out assault on where the sniper is(usually hanging out with his MG buddy) and sending a lone STG/BAR squad to pick him off in his retreat. It's very frustating and often leads me to make mistakes out of pure agony of the sniper. Without WFA doctrinal snipers, it's pretty much impossible to kill a well protected sniper except when he overextends. Also map control means less if you're constantly on a MP crisis trying to reinforce and tech.
P/S: If you're Viklas and reading this, yeah your sniper play was good. It was pure agony trying to get your sniper. |
Problem is that in some countries symbols like swastika (in nazi context) or sicle and hammer are forbbiden.
From my POV the way how they showed Soviets Union was quite accurate.
For me they were no different than Nazi (sometimes even worse).
And Western Allies are saints and liberators of the oppressed. Never killed nor harmed a single civilian. Not ever.
Also portraying Russians as animals slaughtering civilians was too much imo. |
IGN: August1996
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