as i already said let cons reinforce them like all the other units, they are still cheap and can't be spammed but the reinforce cost can be reduced if u don't spamm thema nd mix cons with them (or park a cons squad at base but gl playing -1 squad all game) |
i love the afct that katitof and fire spark attck vipper for respoding to a noob saying partisan have less utility than pioner and taking his post out of context (like always) and cherrypiking his post |
During a time where allied TDs are at their strongest, and in a thread asking to nerf TDs effectiveness strictly on accuracy I say no. The reason why I think this is because although the TDs may be accurate, they have blatant weakness. Some less than others cough* JACKSON cough* but they're all exploitble. Turretless with flanks and slower RoF on turreted vehicles.
If you're going to pay ~145F for a tank that is designated only to be shooting at armor with a slow RoF, every shot that misses is another 7-9 sec reload time. A lot can happen in seconds in this game and I don't think those things need to be pointed out. Personally I'd like to see an accuracy buff on most except the FF, of course in exchange for something else. It just feels like absolute crap when you pay so much for a piece of armor that can only engage armor, and then shoots dirt. that's why they buffed the jagdtiger and elefant .... oh wait |
just give cons the ability to reinforce them, they are the only squad they can't reinforce, so they can't be spammed and need to combine cons too to make them cost effective |
Your british fanboyism is showing..
although u are right about kat the churchill is no way an op unit, the only thing u could argue is the high rear armor but it needs it if it is soo slow, if they buffed its speed then u can nerf the rear armor |
Agreed, though the JP4 should have high accuracy as its supposed to be killing medium tanks and the FF should mostly be exempt outside of its weird mid-range value. yes the jp4 has way less pen than the others (same as the stug), and it's not a heavy TD like the others |
i think partisans are good just their vetarency could get a buff as lategame they get useless just give them reduced reiforce cost at vet 2 |
it's actually quite simple, add more hp/reduced damage like kv1 and nerf the armor of heavy tank , and nerf the pen of TD |
I do not see why it should have armor buffed.
IS-2 never had its armor increased, because Panther penetrated it reliably, I completely fail to see why should it be any different with KT. What is the actual argument for it? Krupp steel? Muh history?
Its a super heavy tank and only a singular unit of each opposing faction reliably stands up to it.
You want a unit to not be vulnerable to its own hard counter and I completely fail to see why as it walks over every singular unit in the game that attempts to engage it. Even IS-2 will lose to a Panther in a slugfest with a bit of luck, but there is absolutely nothing that is able to contest KT.
This is why TDs were buffed and this is why KT should not be.
If you want allied TDs to have lower penetration, KTs armor should go down as well.
It walks over tanks, it walks over AT infantry, it walks over ATGs, TDs are the only reliable things in game.
Alternatively, if you want TDs to be less reliable against KT, KT should receive further nerfs in firepower department to damage at the very least.
how about less armor more hp/more armor more target size by a lot ? and nerf the pen on allied TD/ nerf the accuracy on allied TD ? |
delete |