This bulletin come with AA campaign. I don't know if you need to finish it in expert but with a maximum points, saying investing the minimum possible to get the highest score at the end. P2W reeeeeeeeeeeeeeeeeee |
But where is allied teller to discourage 222/luchs spam? Or does it work only one way?
where is the werh LT oh wait |
The Wehrmacht's 222, with a gren or 2 is enough to scare off any light vehicle short of a Valentine or Stuart. Their light vehicle play is hardly lacking. Its not like the Wehrmacht are lacking for AT. Their front line units can deal with light armor easily if it comes too close. Do the Wehrmacht really need an ability to instantly kill a vehicle? Between Paks, Pgrens, and fausts, its not exactly uniquely hard for them to deal with light vehicles. Its one thing to set a trap using mines and AT weapons for a light vehicle in the case, for every other faction. Its another thing entirely, to just set it, forget it, and laugh when it goes off.
by the logic people should remove the stuart cause the AA half truck has MORE pen than 222, the werh is missing a light tank not a LV that's why they have teller mines, as i said if the one shoot mecchanic aganist LV and LT is unfair lower the damage but make the critical better as the only way for werh to kill it is either pf or bring an at gun (other factions have puma,stuart,t70 and aec)
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this statement implies that 3 elite carbines is advantageous to the 3x grenadier rifles...
they are as advantageous as 3 kar 98, what are u on ? they have much better dps at mid-close range (it becomes double the dps at close range) and a 0.4 difference at long range
so yes they are as advantageous as green rifle |
have you played 4v4s? you know how many stukas can be fielded in 4v4s? ive once had an enemy field quite literally nothing but stukas and an IR truck and quite literally killing our allies armor...
they need to hit, the aoe does not matter, there is not indications for the player to know where they land |
give wer a LT and then we talk, the max u could do is lowering the damage but changing the critical to immobilized |
Wouldn't that be much worse than pathfinders with two snipers by default and can get bars?
yea i didn't count the bar , maybe giving them another sniper rifle and lowering the threshold to 50% might be better |
misuse of terms... accuracy for 1.15 and 75% crit HP threshold... but yes pretty damn strong if you ask me that's why i said lower the threshold to 40-50% and buff the rate of fire by 30-40%, no more free snipe and the damage is the same as a kar 89
they only have 1 sniper rifle the other 3 are basic kar 89 |
It's not because Jackson got buffs - it's because it now no longer has a role because of those buffs and overall USF changes. I'm not saying the the Easy 8 has to be straight buffed necessarily but it needs to be changed so that it has a purpose. I don't think I'm crazy when I say that nobody really uses either Easy 8 or Rifle Company nowadays.
nobody uses rifle company cause the ability are bad, not cause the easy 8 is bad
and there is another thread like this please use that one |
Their power comes from 70% crit threshold, once stacked enough JLI squads accuracy bonus against green cover or ambush camo does not matter, with 4-5 squads damage from their normal rifles is enough put all enemy squad members below 70%, when focus firing they can wipe MG crew/At gun crew or 5 man squad in a less than a second, not even Obers can achieve that.
if the problem is the crit trshold just lower it and increase the rate of fire to compensate |