The thing is that they still take pop (6 MP per minute for normal full partisan squad and 12 for AT-partisans) and cost too much MP to reinforce. And you're getting it on the unit, which can't fight properly. So your either lose them (which turns them in to MP sink and can gift your opponent with a schreck) or keep them as quite useless pop.
Yeah, they can ambush, but they are neither SMG stormtroopers nor commandos, so their efficienty in that role is not really impressive.
well they cost much less what did u expect ? they have a similar dps curve to the assault green but have camo i say it's fair, just let them merge so u can fix the high reinforce cost but only spamming them does not work
They simply have different mechanism that cause them serving different purpose. If you take away the auto fire and hit ground from Scott, then stuka and Scott is comparable. But then, Scott will be so underpowered when compare to stuka.
And M8A1 is not comparable to Pack howitzer since they have completely different mechanism(vehicle vs team weapon) although they serve the same purpose
then why u compare:
a LV with a LT
a LV with a scout car
You simply don't understand the way to compare units. Luch and M20 are comparable because they both serve a shock purpose with same mechanism which is a vehicle. What makes them difference is their performance which is the armour and the DPS, hence they have different cost. But scott and stuka are simply not serving the same purpose as I have explained many times already.
why by ur logic both have barrage and are indirect unit ? if luch and m20 have same purpose(cue they don't)then m8a1 and pak howy should have same purpose
If you are talking about a vehicle for shock purpose, you get luch, which has better performance then M20 and it is a decent sniper hunter also. Note that a unit can have multiple role and each role may have different target to compare.
again m20 is not luch, luch is a light tank, u are comparing luch to m20 while saying pak m8a1 are not comparable to stuka when they are both long range indirect fire platform
Scott is not the same kind of unit as stuka which I have explain to Stug life in details already. Please spend some times to read. The performance of scott is out of the scope of this thread. You can start another thread if you want any change to it.
same for kubel and m20 but by ur logic both are the same cause when it fits ur argument u use i, if used as a counter argument it's not ok
It differently got nerfed slightly too hard like a lot of Brit units where it's in the "usable but will likely disappoint you" range. I think if you kept the scatter the same but changed the heavy cover modifier and maybe slighty upped the mid and/or far damage then it would be better.
The problem with it currently (for me) is that it's useful as an area denial or support weapon clump killer but the damage on the rockets are so low (until Vet 2) that even if you get lucky on the scatter that the lethality is so low that it's not worth it and it vets slowly as a result. So I think it's best to keep it a RNG machine but make it so that near misses actually mean something.
U are Child using double standards i’m reporting this thread to the mod, u compare kubel to m20 but doing the same for Stuka and m8a1 or pak howy is blasfemy, there are tons of difference between factions: mayors ambulance mortar Stuart m20 x 2 zook etc
U just want to buff USF cause u lost to okw once probably, u want priest non doc ? Nerf it and remove crew for all tanks if want it stock