thats what title says. More than sniping, one shot take more than one model. It happens much and become annoying. Almost every game to me.
yep me to!
and funny thing is, vols with screeks are less good in ai role than conscripts at paper calcululation.
but becouse of schreks sniping it a whole new story ingame |
this already happen to me 3-4 times.
and it does cost munition but no flare. |
you guys did not undersand my post. it not about strategys it about tools.
im in top 20 in 4vs4. im playing against the best in world in 4vs4.
i know strategys to kill tanks etc, but this won't work against good players.
what im saying is, soviet doesn't GOT any tanks that can deal with german late armor.
all i can do is making katyushas to kill inf and 1-2 su85 for defense.
make the su-152 like an elefant, and take out his IA role.
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i quoted another user not you. sorry
no problem sir, just dont make flame wars in my thread please, i made this to get some feedback about soviets that doesn't got tools to deal with late german tanks, not to your post about another playey. |
you have 10 1v1 games. Your game knowledge muts be beyond any words.
WHat the point here? if you play 1vs1 games, you know the game better? Can we stop the war between who play 4vs4 and who play 4vs4? i dont think this path will make us submit better ideas to relic.. |
It most certainly is not.
The ability doesn't work in combat but they programmed it wrong so you cant turn it on or OFF in combat.
I think that is wanted behaviour. |
Anyone still use at? As OPKW user i always take MORE volksshreck then raketen.
Folk say, a long time ago, static artillery was intended like Elefant countermeasure...
+1, use Katy vs shreck+LMG/GWR hords and SU-76/85 vs all armor except heavy TD.
Men you need try use you own advice. This work is enemy have nothing except elef/jagtiger. No shreks, no mines, no fausts, no STUGs, etc and etc.
Panzerwerfer or Stuka will rip you apart. Damn even mortars. Or doc barrage. You need Katy to counter enemy hords and artillery.
M36, british 6 Pounder, 17lber, Firefly and Comet look at you as a hanomag.
Take 1 heavy SPG and 3-4 medium tanks to take off 1 heavy TD. How nice. Tell me how many free cap you have for infantry suport after "ISU and/or 3-4 T34/76s". And what will do with you armor german army built on a similar amount of resources.
+1 |
The issue here is that Soviet artillery is supposed to hard counter German super heavies, but this has never really been the case (to my memory, maybe when ML 20 was amazing for a short time). As a result, in the very late stages of the game the Germans enter a gear no other faction (maybe Brits) can keep up with. This is common in 4v4 where games last into the 30 minute mark or longer regularly.
Artillery, the supposed counter to these units, needs to be beefed up to help deal with them. This means some form of buff. It may also make sense to reduce income of fuel and munitions in team games by reducing points or putting a permanent mod from Relic in rotation, to help extend Allied early game advantages clearly.
The KT I would say is fine.
ISU 152,
SU 85,
ML 20 (and maybe LeFH),
Elephant,
JT,
...are not. Not calling for huge buffs to Soviet arsenal, just better balance to help these units play out against each other fairly.
the other thing is, arty as now doesn't work good against late axis armor. and the funny thing is if the hard counter for elefant is ml-20 why wehr got in same commander an elefant and the stuka ability to one shoot arty? |
because the VI B is faster/longer ranged than your su-75/85, because the map doesn't give room, or because you're not very good at it?
in my experience kiting works perfectly fine against VI Bs because they're so damn slow. if they player is smart (most are not) you won't kill the VI B but as long as it doesn't wipe any squads or kill any tanks then you're doing fine.
against the elefant or jtiger you really do just have to catch them out of position and then go all in on them. sometimes this just isn't feasible and it sucks and you just have to avoid bleed tanks to them and focus on capping.
im playing mostly 4vs4, and on some maps yeah you can't flank. we are in top 20 as allies, so we got some skills, but there is some good games, where in the late stage of the game, i just feel i got nothing that i can build that will give me some power. so my job as a soviet player is to make some katushkas and su-85 for defense and hope that the british players will get some kills with fireflys.
I would love to can have a good anti tank tool to, that all.. soviets got alot of anti inf stuff, maybe we should make the isu-152 like elefant and just take off his ai abilitys and everthing would be fine. |
Seems like Broken Target with T-34-85 spam doesnt work.
Su-76s + ATGs guarded by Guards, mines, at nades arent a thing anymore.
Su-85s and Is-2 are useless.
Sure.
Soviets got the best tools in the allied arsenal to deal with axis armor.
british got the best tools to deal with late german armor.
su-72 get 1 shoted by jagd, su-85 two shots, is-2 can't even get near becouse of his speed and no hp to tank.
if u go guards, u get then owned by schreeks volks. atgs get easily killed by stuka, the first sec u hear stuka sound, it to late to move your at guns. only way is to time out and move thems before stukas fire. but still that is alot of coordination.
im not saying everthing is broken, im just saying that we go no counter to those tanks. |