not sure why this would turn the M4C into a 'no brainer', the unit is already relatively bad AI-wise, and will be even less potent (75mm-sherman-on-AT-rounds-bad to be precise) if the ROF nerf goes live as is. i see no reason why the MGs should't be at least on par with that of any other sherman variant in the game, even if only for consistency's sake. after all i don't think the reason for the current nerf was that the M4C was too good versus infantry, but rather that the regular AT shells were too potent against even heavily armored tanks.
There is very little reason to have different mgs on the 76mm Sherman they should be fixed.
This would be NICE, so we can be less reliant on mainline sandbag spam for cover throughout the game (not that you WANT to lose vehicles...).
Give me 100% health wrecks! Or more!
For Vipper: The panther is a general heavy tank, so its good vs everything. Which it is. Better vs tanks, but still good vs inf.
Feel free to describe as you like, fact remains that it fills the role of TD, regardless of any other role you might want to add.
please, Panther is not a classical TD like Jpz4. It is prem-medium tank or high weight medium that forcus on AT department.
Because panther nature, He can stand alone with EVERY ALIES GENARAL TANKs and Inf ( with pintle MG).
Is that make sense to you ?
No it does not much sense, using a weight classification to avoid answering a questions does not make sense.
Regardless of everything else Panther in game is vehicle designed to counter other vehicles and thus has the role of a TD. So the questions still stands which unit feels the role of a TD better?
I'm not saying give them LMGs. I'm saying it would be cool if we had the option to choose between Thompsons and long range scoped rifles or something like camouflage. Rangers should have some sort of utility at least like a smoke. There are tons of options for them but we have their worst iteration probably.
Here are some ideas:
> Give them another upgrade for long range like JLI sniper.
> Give them sprint and/or smoke grenades.
> Give them camouflage.
> Give them demo charges.
> Make them benefit from riflemen field defenses.
and many more ideas can be created for them rather than the 3 zook carrier dullness.
The real problem is not "Rangers "dullness", it is every other unit power creeping and becoming like Rangers...
SMG units like rangers should have an ability that boosted their durability for limited time. They the player would have to decided when to use that ability instead of yoling into a fight.