I have a 251/8 Medical Halftrack with this functionality; it gets an FRP upgrade at BP3.
If it's going to be a retreat point, it may as well have healing.
FRP would be very powerful for OST, but it could be balanced if placed in a weaker commander.
So the new Ostheer Strategic Reserves doctrine's 251 Observation mode setup features an antenna similar to that of the USF's Major which grants the player a Forward Retreat Point when the 251 is in it's observation mode.
The community mod team deems this as a bug and something unbalanced and while so I believe that it should stay and simply be balanced.
Arguments for it staying are that the Soviets with their zerg rush tactics get one in their new commander and have better staying power while the Ostheer one is questionable at best, especially in the later parts of a match where the 4 man Grenadier squads are easier to wipe by explosives.
Arguments against it staying is that it might be overpowered, especially when you take into account that it's also camouflaged. To that end I suggest it it either loses the camouflage or received an unlock upgrade for the Forward Retreat Point.
I really, really love this new commander and I think everything fits in thematically, it would be perfect if the 251 had some sort of repair upgrade aura ability ala the USF M3 HT's one from the AA campaign as others have already suggested and if the Tiger Ace, finally feeling like a proper unit, would get a different not as silly skin it would just be perfect for me.
But right now the 251 has only 2 routes, either mobile flare dispenser with this new commander which is not all that too much useful in my opinion or flame car, almost nobody uses it to reinforce and it being a Forward Retreat Point would greatly help the Ost, especially on large maps and in team games and overall just gives more utility and alternative playstyles to the vehicle.
It would be a nice blast from the past for us CoH veterans and in general I think the skin is just really well made and unique, also a hell of a lot more badass than the current Tiger Ace golden one.
1. Panzergrau on OKW Tiger not applied to non-default skins.
2. Command Tiger ability (from OKW Tiger) and vet 1 version of inspiration ability (from artillery officer) using the same strings for aura indication on the vehicles portraits.
3. Spearhead ability using "off" icon for UI indicator
4. Luftwaffe smoke bombing run using incorrect icon, when the same ability from the new doctrine using correct icon.
If something else will be spotted, i will will add it to this exact post
A guy mentioned that they aren't responding to their comments, I sent them a message on their facebook page about a possible pack only with the German big cats (Tiger, King Tiger, Jagdtiger) and other popular and heavy Allied tanks (Churchill, E8, Pershing) only since I'm an Army Men fan and they have not replied while viewing my message so this does really look fishy and kinda reminds me of the recent poorly made Games of Thrones "browser" game by some Chinese guys that nobody has ever heard of before with the "officially licensed by HBO" text on the forefront so something is very, very fishy with that.
I mean this is post-DoW3 Relic we're talking about so...
And it's obvious to us that they're working on AoE4, and maybe CoH3.
But I'm guessing that they're still in the process of figuring out stuff for both of the games so showing off an experimental build might hamper their image more than getting people hyped if you ask me, and even if they show off something really cool and don't deliver after that it's gonna be a huge let down ala DoW3.
Even so I think that they should involve the community more in the development of the game, these are supposedly triple A devs but as time has shown the business and marketing side have felt more disconnected from the player and fan bases so you end up with a good idea and a bad execution which leads to poor sales, again looking at DoW 3.
Doing like most Indie devs are with Early Access and simply doing polls, closed betas and collecting and reading a large amount of feedback, implementing changes based on said feedback and then doing more tests to see if people would play and like it is the right way in my opinion.
Since pre-ordering the CoH2 Collector's Edition in 2013 and spending more than 200 bucks on the game in total I've stopped pre-ordering games, the only game that I did "pre-pay" after that was Hell Let Loose around an year ago but that was just for a simple 25 dollars which I guess it's more or less fair in my book, it certainly isn't the 40-60 bucks most triple A devs ask for a pre-order or starting price on their games and you still don't know if they'll be a horrible mash up of RTS and MOBA.
Speaking of which, Relic could very easily turn the tables around and pull a No Man's Sky for Dawn of War 3 with a new expansion that massively overhauls the game's mechanics and adds in new factions and units and so forth. The No Man's Sky's devs were basically almost virtually hanged on their game's release but after fixing it in an year they were almost hailed as heroes which was a big turn around and proved that as most matches in Company of Heroes, the battle is not lost until you either lose the game entirely or you quit, forfeiting a come back and all chances of claiming a victory or at least a draw.
I am not British nor do I think I have British ancestry but CoH's campaigns really made me feel about those men's sacrifices, the stories, missions and cutscenes just well portrayed the feeling of sorrow those men felt watching their comrades die, often in their arms.
I edited the above for ANZAC day but really, you just gotta admit the quality and feeling these cutscenes convey.
Here's a couple of other at the end of the Caen missions and from the final mission as well
I even got both of the tracks from the scenes here for anybody that's interested -
Not that the rest of the campaigns were not good, I'd say that all of them were great, especially the American and German ones but the British one especially hit me and made me realize that they were actually a Commonwealth in the full sense of the word, Scots, Canadians, Irish, Indians, Austrians, New Zealanders, people from both mainland of Britain and the Colonies, Colonies that weren't even directly threatened, men who could stay home with their sweet hearts instead of going to fight an enemy they didn't even know joined up and bled because of a sense of purpose, purpose which I sadly see lacking in many people today. And that's say I have the utmost respect for all soldiers but so much more for probably the greatest generations that ever lived during both of the World Wars, and our tired Vietnam veterans that were drafted to fight a foreign war and then ridiculed as baby killers by hippies that didn't even know what was at stake at home.
Let's not conveniently mention the other 3 or so repair methods they get in most of their commanders as well while the Ost only has 2 or so commanders with an alternative repair ability.