I recently came across this bug: https://www.coh2.org/topic/49433/pyrotechnics-supplies-vision-bug
(Tommy vision upgrade only applies to original members; Forward Observer Riflemen all over again!)
I was looking at this video from Miragefla again:
And this got me thinking. Does offensive Veterancy (e.g., accuracy) apply correctly?
- Does it stick to the entire squad, and apply to new members/weapons?
- Or does it only apply to the weapons that the squad has at that moment?
Sadly, I can't answer that question for myself, because I don't understand the hardpoint mechanic.
Thus, I'll have to walk you through a quite long example. However, the answers I am looking for are yes-or-no answers.
For this example, I am going to use Rangers with a tweaked veterancy and a tweaked thompson package (they receive 1 thompson instead of 4)
For this example, let's assume that Rangers receive the following veterancy:
vet1: +20% sight range (implemented in the same way as the Pathfinders)
vet2: +20% cooldown, accuracy & reload
vet3: -20% received accuracy
1) Initially:
Let's assume that that we have a 5-man vet0 Ranger squad that has:
- Upgraded their Tweaked Thompson package (1 thompson)
- 1 bar
- 1 lmg42
(thus 2 rangers are carrying their default m1a1 carbine)
2) The squad loses a squad member to death (a m1a1 carbine-totting guy)
3) Then, the squad goes all the way up to vet3 without reinforcing
(everybody alive must have received their full veterancy bonuses by now)
Q1: Does the offensive veterancy upgrade the DPS of all weapons?
- m1a1
- thompson
- bar
- lmg42
4) The squad reinforces back to full
Q2: Does the new guy get the improved sight range?
Q3: Does the carbine of the new guy deal the same (upgraded) DPS as the other guys?
5) The squad now picks up 1 bazooka
(thus, we have 1 thompson, 1 bar, 1 bazooka, 1 lmg42 and 1 carbine)
Q4: Does the bazooka receive the DPS veterancy bonus?
6) Now, the squad mans an abandoned mg42. There are 2 men left in the original squad; 1 with bar and the other with lmg42.
Q5: What weapon is the mg42 crew carrying? Is it always the carbine m1a1?
(assuming that there are 3 carbines on the MG crew)
Q6: Do all 3 carbines benefit from the offensive veterancy bonus? (even though we only had fewer carbines present when the squad attained their veterancy)
7) We reinforce the mg42 crew back to full
Q7: Does the new guy receive the improved sight range?
Q8: Does the weapon of the new guy benefit from the offensive Veterancy?
8) The original squad gets wiped and drop both the bar and the lmg42
9) A vet0 ranger squad picks up the bar
Q9: What is the DPS of the bar? Is it a vet0 bar or a vet2 ranger bar?
10) A vet3 ranger squad picks up the lmg42
Q10: Again, what is the DPS of the lmg42? Is it a vet0, vet2 or 2*Vet2 lmg42?
11) The vet3 ranger squad upgrades their Thompson
Q11: Does the newly-upgraded Thompson benefit from the vet2 bonus?
Thanks!
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