MG-42 is definitely best MG in game. It has super-wide arc of fire, fast supression with ridiculously big AoE around of fire target, high damamge even at long ranges and more than that - ability, which can destroy even light tanks, like T-70 or Stuart!!!
Isn't it too much, specially last one? I mean, Wehrmacht may not use AT in early game at all, because Vet 1 MG-42 can counter any light vechicle, from M3 and WC51 to AEC and T-70 (which is T3 unit for 70 fuel, lol).
Meanwhile, USSR has to use Maxims with smallest arc of fire in game, which requiers 10 times more micro from player, has low AoE of supression and no AT functions. Early USSR has serious problems with AT at all, specialy with those new Sdkfz 222 and Luchses. Only early AT for USSR is ZiS-3, which can't be really effective against fast cars and AT nades, which you have to get for 25 fuel, while Wehrmacht getting more powerfull (look at stats) Panzerfaust for free. That's what I call "Balance".
So, here we pointed our problem:
1. MG-42 should not be able to destroy light vechicles and tanks, like it do now. For that, Wehrmacht should use another units, like Panzergrenadeers or same 222 cars. They all are good in that.
So, I suggest to change that "AP flame rounds" ability with something else. It is impossible to watch, how your T3 T-70 tears apart with 1-2 bursts by T0 Anti-infantry unit MG-42.
P.S Yes, we know about DShK MG with same impossible AT abilities, but it is doctrinal one, and it putted in only 2 doctrines. One of them (defences) is 100% useless and I never saw somebody using it, so we have only one real doctrine with DShK (Lend-Lease), which is definetly not enough for such requierd for USSR unit.
