I think that entire artillery system and RA doctrine with it should be fully reworked.
Here is da plan:
1. Throw out Sexton. It's just shitty copy of Priest, pretty lame.
2. Throw out Base 25 QF howtizers. They are good as decorations for your base, but useless as real artillery. And my base is beauteful already.
3. Change them both to solid and good QF 25 Emplacements. Put them in "Anvil tactics" upgrade, instead of airburst shells.
4. Move airburst shells to RA doctrine, instead of Sexton.
5. Change "3-shot barrage for 100 ammo" to "supercharge rounds for mortars and 25s". Increasing range of fire, increasing direct hit damage. For mortar pits all those basic stats should be nerfed after that, because it will be too OP - mortars already cover with fire half of map. Let them do it only with Artillery doctrine.
6. Change Valentine and Counter-battery fire places. Guess, it will be more reasonable to have arty ability in arty doctrine. And Advanced Emplacements will get light tank, for to compensate absence of AEC after taking Bofors. CP 4-5 recomended.
7. Change "Perimetr Overwatch" to "Royal Artillery Officier" call-in. He won't have abilities and will be unarmed (only armed with binocularus and radio station), but will buff all (your and your allies) artillery around, making it reload faster and shoot a few % more accurant.
That doctrine and artillery would be really great, I think. 100% arty-support doctrine. Just a way it should be.
