I have been becoming concerned about the timing of the Flammhetzer. Previously it came too late to make much of a difference outside of ultra-urban maps but watching a few 1v1 games I do wonder if now it comes too soon? How do people see the new timing?
I just can't shake this feeling that if it makes it to live in the current state, it'll seriously wreck things.
Okay sure. Then you at least are agreeing it's bad in 1v1?
Spec ops works in any game mode. It's just far from "subpar" to breakthrough
Just so many off-maps that delete the jagd, and they're more common in team games. One decent soviet player and anyone with an offmap and that thing is gone. I killed 2 in one match last week with IL2 bombs. Ram wasn't even involved, but makes it even easier
Sure, okay. It's poor in 1v1.
SpecOps is a meme doc in 3v3 as even 1000 rank players can spot you trying to sneak a tank on the flank. Or a mine. Perhaps some day I will delete someone's army with Bundles like in my recent vid due to Radio Silence but seems unlikely.
But I think Fire & Terror above explained it better than I can in my exhausted state. I guess this is the OKW 'Ostruppen' for 1v1 but useless outside of that.
Radio Silence
IR StG44
Infiltration nades
Flares
Command Panther
A big problem with making changes to Spec Ops, as I brought up before, is that overall the doc is frankly subpar/mediocre compared to its siblings such as Feuer or Breakthrough. There is no artillery call-in, the flare whilst aggravating to many, does not actually do anything by itself. And we have nerfs to Soviet AA coming up, meaning recon planes are no longer auto-shot down. US AA is alright, much better than non-existent. If the Flare is to be changed then flares in general should be looked at, as they have comparable issues.
The 'special' tank provided is 'okay' for the cost, nothing crazy and suffers from most of the same problems as its normal cousins. The Command Panther was death on treads in 2015 but successive changes to Panthers/TDs in general and nerfs to the CP reduced its capabilities and timing (requires the Schwerer). Now it's a glorified 50 sight range Panther with some aura benefits to teammates/ (more for) owned units but also a massive liability and a weaker Coordinated Fire. The enemy WILL be hunting it specifically.
IR StG 44s have a great passive detection ability and damage but your Obers last even shorter times because they're closer to the enemy instead of making use of that LMG squad's 25.5 far dps.
Infiltration nades are dangerous, but come with already discussed downsides. It has an effective shorter range than many nades because every model needs to be in range for the throw. So you don't get throws like this outside the circle because a model is closer:
And that's without the massive telegraph of a sudden animation change where everyone stands up/cease fire. It comes later than the closest equivalent (Assault Gren Grenade assault, 30 muni) which is available at BP1.
If the real issue of the doc is entire armies vanishing then perhaps the ability should be restricted to a couple of units at most, via selection in their personal UI. But then that would still be a problem for many as invisible minimap units cause problems with the assumption that the map is safe because there's no enemy units on there. This is also not true for flanks or clever manoeuvring in the FoW. It'll be harder to sneak a tank into enemy artillery and less time for firing will be available (as they may have seen you earlier instead of the attack notification, but doable-ish and still counterable by mines or general map awareness.
Puma AS change was prob overdue, esp if we see more SU-76s. Live is very close to a hard counter to the vehicle. New special effect is prob the equivalent of .50 cal Sniper's critical shot doing a turret lock on JP4 I suppose.
StuG has a 4% chance to snipe a model roughly speaking.... I'm not sure ppl want more RNG introduced though. The complaints were pretty endless about the chance for a med tank to dodge shots after it was changed. And then there was the Panther accuracy thread which portended the end of Allies as a faction or something by the way they went at it....