So this is probably a bit of a weird idea but what would people think about giving strum pioneers a cost reduction late game?
Like say after you get Panzer Authorization they would go down in cost to like 280 manpower (-20 from base) and then like 6 pop (from 7)? At least the intention is that Strums are largely ineffective late game as a combat unit and as such making it easier to get a second repair squad (or third if counting the mechanized upgrade).
Thoughts on something like this?
Not sure how I feel about this, especially with the new 'improved schrecks' coming soon that aren't memeworthy on SPs any more. The sweeper upgrade massively improves their repair rate as well, I think more than any other engineer upgrade.
The thing is, Sturmpio vet II/III is no joke and they come close to Panzergrens (minus the grenades) in terms of AI performance overall. You'll have every incentive to keep that squad alive, esp as it repairs faster too. It would be a nice change to make replacing Sturmpios late game less punishing though as you've said, the upgraded mech truck alleviates a lot of the repair pressure.