LoL, you're not even ranked. Everything you said is LITERALLY WRONG. Please don't comment until you can do better than a comp stomp.
Personally, I find 1v1 either boring and highly predictable or extremely fast paced affairs, which is why I don't do them anymore.
The logic in your post is as follows: Read player card. Ignore the Hidden status (meaning no played in weeks in that mode) of the 1v1s, and say that means unranked and that the player only does comp stomp. Also ignores the clearly ranked games in 4v4 or 2v2 AT against players. Fails to attack my argument except to say 'you're wrong' or repeat unsubstantiated claims with no reasoning behind them. But I'm wasting my breath here, and should know better than to post in the 'Balance section' of any game's forum(s).
Back on topic: There is no position on a map where a Bofors can be, that cannot be simply avoided or flanked. If it is absolutely impossible to take out the emplacements for whatever reason.......attack everywhere but the emplacement section. Classic Art of War stuff for those who have heard of it. Screaming that a
heavily entrenched defense is hard to beat is just as bad as players I've been with where we've pinned the enemy into 1/3 of the map and they keep rushing dual cancer commander + SU/US on
Hamburg port. We gave up on using mortars and ISGs 5-6 mins into the match. In that match I managed to convince my team to slow down, and work methodically. Doesn't matter if they have 2 vps, we would slowly and surely breakthrough. Between the Jagdtiger, KT, mobile rocket artillery, artillery call-ins and superior late game units the pressure was too much even for dual cancer commanders. For the record, they had 6-8 mortar pits, 3+ bofors, Goddess knows how many fwd emplacements and 2-3 17 pounders. And then there was the SU/US forces making a forward attack suicidal. And yet we beat all of that.