Profile of aerafield
General Information
Steam: 76561198062101687
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Steam: 76561198062101687
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Signature
Post History of aerafield
Thread: Thanks A_E and the rest of the team!1 Jun 2022, 18:29 PM
well written In: Lobby |
Thread: JLI + SOV ScoutCar = New Sniper ClownCar??????1 Jun 2022, 13:09 PM
I finally got my ban lifted yesterday[...] Why brag about doing edgy racist remarks in a video game though? In: COH2 Balance |
Thread: OP vs ez mode?31 May 2022, 12:08 PM
It shouldn't need to be mentioned that versing Panthers or King Tigers requires more brain work and coordination from the allies than it does vice versa against a couple shermans or SU-85's In: COH2 Balance |
Thread: OP vs ez mode?30 May 2022, 22:37 PM
I think most of the unbiased players would agree that axis is significantly easier to play in teamgames, which indeed makes them stronger at the lower & average skill level. I'd say the biggest reason for this is the straight forward tech-tree and unit availability compared to the allies factions, the points you mentioned come after that imo In: COH2 Balance |
Thread: Sturmpio bug27 May 2022, 16:23 PM
In 9 years I have never seen this bug before lol. So at least it must be ultra rare I guess In: COH2 Bugs |
Thread: Looking for 3v3 Allies Strategies27 May 2022, 12:03 PM
Expensive to reinforce Penals get a -2mp reinforce cost bonus when t4 is built, so I wouldnt necessarily call 25mp "expensive to reinforce", but wiped penal squads in late game are indeed best to be replaced by 7men cons In: Lobby |
Thread: Looking for 3v3 Allies Strategies25 May 2022, 18:41 PM
Normally only 1 engineer at the start. I build the t1 with 2nd engineer only if there is an overpowered house that Ostheer might rush with pio and MG42, which your first engineer needs to rush. Vs OKW this is pointless because 1) the engineer would lose vs sturms anyway and 2) if OKW gets a house, you still can take good engagements with green cover penals (which you can't vs MG42), and in a few minutes he has to run away vs the clown car anyway. Territory capture shouldn't be a concern in 2v2-4v4 usually, there isn't that many points to cap
this definitely not, lol. The best way to win a 3v3 (and 2v2) -the modes where everyone plays "his own" 1v1 basically- , is to have an army that is as robust and versatile as possible and ignoring what your random teammates are doing for the most part. You carry a game by smashing your opponent and then help the other sides afterwards, but doing these scuffed support type of builds is the best way to lose the match horribly. In: Lobby |
Thread: Looking for 3v3 Allies Strategies25 May 2022, 13:42 PM
No conscript squad needed imo. A guard with the dps1928 button ability usually will do just fine as AT until the T34 or SU85 is here. If you have a scout car and put the guards inside it, that's even better. If you're behind on fuel and enemy rushes a p4 or Ostwind, just get one cheap SU-76 And with urban defense doc you have the mini AT gun which is really good nowadays. 2 of them are very mobile and can deal with any tank from the front except (super)heavies I would recommend to not get the PTRS upgrade on penals ever. Or 1 upgrade per match maximum if you picked a doc without guards or mini AT gun. It nukes their anti inf completely, which is their whole selling point with their massive accuracy bonuses at vet 2 and 3, higher dps bonus than any other squad in the game In: Lobby |
Thread: Looking for 3v3 Allies Strategies24 May 2022, 19:17 PM
Hi guys, Soviet - open map: 3x penal blob with 1 guard and ISU-152 - urban map: 3x penal blob with urban defense doc - works on any map: 3x penal blob with 1 guard and 120mm mortars USF - open map: 3x pathfinders, always. Go for airborne doc here, not the recon support one - urban map: those maps are tricky for USF, but standard riflemen play with zook rangers and calliope should work In: Lobby |
Thread: GCS3 SCHEDULE24 May 2022, 13:10 PM
Is the stream gonna run the whole time (even during food breaks and such)? In: GCS Discussion |
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Latest replays uploaded by aerafield
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VS╬OKH╬ KK'n'D ╬OKH╬ WalkAlong ╬OKH╬ Sanya V.LitvyakNigsTongueMyAnus4$ Monkey_on_the_car [NS] aerafieldOKH vs randoms :Dby: aerafield map: Unknown4-1,100
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VS[NS] aerafield [NS] Seoul PaPaSmurf Bear Grylls╬OKH╬ KK'n'D ╬OKH╬ Mari0o ╬OKH╬ WalkAlong ╬OKH╬ Sanya V.LitvyakVS. OKH Clanby: aerafield map: Lorch Assault1-1,097
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Livestreams
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