am I to understand that these leaderboards are not generated by Relic, someone in the community has to pull data from COH3 to make this visible?
No, Relic made their own ladders since day 1 as well
https://leaderboards.companyofheroes.com/
Thread: COH2stats.com match and player statistics 2.01 Mar 2023, 11:38 AM
No, Relic made their own ladders since day 1 as well https://leaderboards.companyofheroes.com/ In: Lobby |
Thread: COH2stats.com match and player statistics 2.028 Feb 2023, 21:04 PM
CoH3 stats is out already by the way, everyone make sure to bookmark the ladders or your playercard in the browser: https://coh3stats.com/leaderboards?race=american&type=1v1 Amazing job pagep! In: Lobby |
Thread: Post Your CoH3 Replays Here 28 Feb 2023, 21:01 PM
against a fairly bad OST player Yeah looks like supernoob game tbh https://coh3stats.com/players/11606?view=recentMatches In: COH3 Central |
Thread: THIS JUST IN: EVERTHING MISSING CFROM COH326 Feb 2023, 18:02 PM
lmao In: COH3 Central |
Thread: THIS JUST IN: EVERTHING MISSING CFROM COH326 Feb 2023, 16:27 PM
No way, a sane and useful Reverb thread I would put 1 line of space between all the different points though, it's very hard to read sometimes In: COH3 Central |
Thread: Praise ! and requests...26 Feb 2023, 01:16 AM
It works the same now as if the MG was out in the open: click on the house, then hold M2 button and drag the MG into the direction you want it to face
Units can now be part of multiple control groups at once, this can be seen when there is multiple numbers with comma above the unit card. I think there is a keyboard combo to unbind a control group easily, but another way is to simply "override" the old control group with a new one where in your example the engineers are not selected while overriding In: COH3 Central |
Thread: My personal 4v4 US build order vs DAK.25 Feb 2023, 12:23 PM
Hmm some solid ideas on paper (some which I've tried myself before) but if I was the DAK player, I would probably notice the low manstop power of this build and adapt to that. Convert two 250s to mortar halftracks to smoke or outright wipe your 50cals and then harass with triple pgrens + pak + flakvierling HT In: COH3 Central |
Thread: Balance thoughts?25 Feb 2023, 12:14 PM
I will say it's way too early to make a conclusion about balance but have you faced someone who played sweaty before? Like rushing a flamer pio 250 into your face and blobbing pgrens around an Opel and LV all game In: COH3 Central |
Thread: Balance thoughts?25 Feb 2023, 12:11 PM
Sounds like a build hard-countered by one or two LVs lmao In: COH3 Central |
Thread: COH3 epic fail25 Feb 2023, 01:15 AM
Of course it makes sense, CoH2 back then had so many fucking major issues that it was an absolute dealbreaker and made 75% of the playerbase quit in 3 months. If the launch is terrible, then the entire game's future leaves little room for hope. While CoH3 in it's current state is far from perfect, there isnt really any dealbreakers that make the game unplayable like it was the case with CoH2. "Cartoony graphics", a couple missing QoL features and weird audio etc. is all annoying, but it won't make people stop playing... apart from the people who would have quit the game after <100h no matter what. Hell, the balance craziness on both sides can even be fun af for the average player. Considering Relic prioritized SP for launch (SP is way more important for sales/money than MP at the beginning; that's just a fact) I would say we can be pretty happy, this is the best multiplayer launch experience in CoH history. The game runs smooth even on toasters, there is no unplayable lag, there's already 4 factions, and with the ladders there is even something to grind for already.... none of this was the case in 2013. Yes, after 8 years of patches, CoH2 is more polished and superior in some aspects than a brand new title from a medium sized company, holy shit. But that doesnt matter when a lot of people are bored to death by the previous game by now... which they are as long as the new game is overall in a decent okay spot, which it is In: COH3 Central |
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