and then after that give DAK bipedal tanks
Why only bipedal? Give them the damn AT-AT already |
I would raise their CP cost by 1, make the rifles convertable in the HQ only, and remove their ability to fire Bazookas on the move |
So the solution is allow troops to turn paratroopers into swiss cheese while they drop instead of giving them Halo energy shields, not make it so that a unit which is SUPPOSED to excel at harassing back lines worse at doing what it's supposed to do.
If someone's using them as a summon in the middle of a crowded battlefield, then they shouldn't be allowed to get away with it, I absolutely agree, but if someone drops paratroopers behind the fuckin' Maginot line staffed by three tumbleweeds and twenty bunkers, they should damn well be able to wreak havoc.
+1 absolutely |
I was, yes, but it doesn't seem to matter. It really seems as if very early in the game they've already got a mob backed up with MGs and HTs.
Sounds like you're either taking bad engagements that cost you a lot of manpower, or you're building units that are unsuitable for the current situation of the battlefield, e. g. building a sniper or mortar when the enemy is just spamming/blobbing infantry |
Playing USF in team games is like placing your family jewels in a vise. Just play Brits or become a full-on masochist and enjoy it.
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Ewww... why??
I must say I find it extremely stupid and unrealistic that the opponent can just paradrop units onto me and my units won't start shooting at them until they finished landing, meaning they can throw nades or satchels at my stuff and I have to just take it |
Are you playing USF in teamgames by any chance? If yes, just swap to brits and you're fine |
This is a step in the wrong direction for a number of reason:
Allowing Tanks and Antitank to easily destroy tank traps negates the reason to have them in game in the first place.
Nah, not really. Tank traps are only meant to slow down the enemy tanks, not outright stop them |
MORE PING TYPES
Not everyone speaks the same language. Coh needs several pings like Please Recon here, Attack coming here, etc etc etc
Three isn't enough yet?????????????? |
Well I have to point out that in a large mode each faction (unless all the team has the same faciton) can provide units that are powerful and not everything, it called teamwork.
I never said that USF cannot provide anything powerful?
I just said that I think it's by far the weakest faction, with obvious flaws in the faction design |