Is that like playing every game with you ?
yeah
https://www.twitch.tv/videos/407980415?t=05h57m23s
Thread: Action Packed 3v3 with 2x 50~ AT24 Apr 2019, 16:51 PM
In: Replays |
Thread: Rain of M8A1 Howitzer24 Apr 2019, 14:43 PM
add a pathfinder blob to it and you should be able to reach top 20 2v2 as USF |
Thread: Rain of M8A1 Howitzer24 Apr 2019, 14:21 PM
I believe the air drop for recon support is the Pack Howitzer and airborne support now? well no shit, you necro'ed a 3 months old thread, and back then it still was a 57mm AT gun |
Thread: vs Luvnest 23 Apr 2019, 15:19 PM
What about the 53 minutes rematch? http://www.companyofheroes.com/leaderboards#profile/steam/76561197982704567/history In: Replays |
Thread: Input lag for (german + EU) Players23 Apr 2019, 08:05 AM
In: COH2 Gameplay |
Thread: OKW "Owl" HT and Special Operations rework idea.22 Apr 2019, 22:43 PM
Im fine with any way to balance Spec Ops doctrine. Im sick and tired of the Command Panther meta. The flares are broken too in teamgames. The fact that these ideas are pretty solid too is just the ice on the cake. In: COH2 Gameplay |
Thread: Walking Stuka consistency issue 22 Apr 2019, 17:38 PM
Isnt it kinda weird to say that the stuka has inconsistent accuracy? I mean, it's the only artillery piece in the game that gets 0 scatter penalties in the fog of war or if you fire on max range. The rockets always land where you click. The unit is lackluster vs mobile targets but obnoxiously overpowered vs team weapons tbh. In: COH2 Gameplay |
Thread: Input lag for (german + EU) Players22 Apr 2019, 15:26 PM
yes i sadly can confirm it this time 1.5-2 sec delay. Did Relic also mention when they are planning to fix this issue? Will it still be in 2019? In: COH2 Gameplay |
Thread: bug report22 Apr 2019, 14:55 PM
chiness victory shuttle meeting its destination In: Replays |
Thread: Storm trooper rework is awful22 Apr 2019, 10:01 AM
They dont need to do. Wehrmacht has excellent anti blobbing tools with the Brummbar and the Panzerwerfer. In: COH2 Gameplay |