How do you imagine this 76mm sherman upgrade would work anyway? Would it change sherman 75mm to soviet m4c version with all statistics? So all sherman 75mm already on the battlefield wouldn't be or would be changed?
Wouldn't it be better to add a new unit? Make it a call in tank from T0 after getting all tech (maybe even make possible to call 2 sherman at once - like in vcoh1 as panzer elite could call 2 panthers). In that case it would be harder to get that E8s (so commander should be still worth getting)
As A.Soldier meansioned i really want to see JUMBO. USF doesn't have any vehicule which could soak a damage. |
Plz change the name to a "spring patch" :kappa |
i expected another dumb salty topic about penals but i'm happily suprised. Love the idea of changing the name. Many people complain that penals cannot look like in WBP becouse there weren't such a versatile formation in ww2. Change the name would shot those comments.
Don't see the reason to switch the portrait though |
If you remove the raketen's cloak you'd be better off just replacing the entire unit then, with a Pak 38 for example.
The unit is a balance nightmare, not to mention a buggy nightmare like the FlaK HT.
I mean it fires into the ground, and the only sensible solution is to have the projectile spawn above it, which would look weird, that's how bad it is.
+1
would look wierd but if this is gonna work then i can live with that
Don't think changes in WBP are enough, imo something must be done with this units some way or another |
I appreciate the creative idea behind this map and the effort, but this map doesn't belong to automatch IMO.
- Only 2 Victory Points: This encourages campy turtling gameplay and is against the dynamic and action oriented nature of this game.
- No space for movement: A simple retreat takes around a minute, thanks to ineffective pathing and the amount of rubble and trash which block proper movements.
- Too many sight blockers: This map is too claustrophobic and favors blobs.
- Players Trapped in their spawn zone: Players are trapped in their base due to the vast amount of walls around their spawn location locking them down inside their base.
+1
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"End of March", that's literally true WINTER balance patch |
We are winners of hearts but i have same opinion, SEGA make total war winner,coz relic dont have DLC Dellluminati.
I check few times a player "in game" in Total War, CoH2 and DoW2. Total War Warhammer has almost double size playerbase than CoH2. No chance they won't win |
Ok, we lost but if we had won we would get "NEW DLC" they said. But I don't think that they have NEW DLC and won't release it because we lost. They will release it but with a price tag. If they don't, they are stupid and if this new DLC is the southern Fronts, then they are stupider than I thought.
what you wrote make sense but remember! This is Relic we are talking about, no logic applies |
Does someone know when is a release date of that bloody patch? |
Keep in mind how many Points you get in which amount of time.
Let's make a calculation.
A CoH2 commander costs 15.000 loot points (I might be wrong, I am at work, but let's assume it this way).
You need to win three games to get a crate of 500 loot points (let's also assume that you are a pretty good CoH2 player and win every single game you play; ALSO you are a unlucky mofo that never gets anything out of crates but loot points, no skins or anything).
A game takes about 40 minutes of time to finish, most games are longer, but others are much shorter.
To get 500 Loot Points it takes you:
In order to buy yourself a commander it takes you:
...
Your calculation only includes the people who bought the game after the new version of war spoils. People who had stacking biulletins got coins for every duplicate. For example i got 160k coins!! Which means players who are with us for quite a while could easily purchase at least 1 OP commander instantly.
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