Oh yeah, it's really fun to play in all OKW teams where you don't have early MGs to stop the Allied early game horde and resource caches in the late game or when my Wehr teammate is retarded and can't use his MG42s properly and doesn't build resource caches.
It's also really helpful to have a Tier 0 AT gun that's bugged to shit, I mean there's really no reason for the tens of threads about the Raketenwerfer being either replaced or fixed somehow, and the Allies really have some mean god damn vehicle rushes early in the game so you need that shit, right?
I mean you can't just make the MG34 Tier 0 instead and then make the Raketen require another HQ truck, that's madman's thinking, obviously.
You sarcasm is utterly retarted. Vaccume situations even that just pure shit points you have. Your a troubled individual, maybe lay off the coh for a bit.
You are correct, it’s nice to have MGs early game, but it doesn’t take too long for USF to get a mortar/smoke.
UKF to get an emplacement that shits on OH support weapons
SU I would say struggles the most, oh wait I forgot 120mm. And currently hold the crown for the most cheese
T0 AT gun hits the ground a lot yea. But keeps the light armour In check. A lot more than early game OH.
Right now it’s stupid not to go m3 flamer. It’s stipid not to go light tanks. And currently as OH, is forced to go tier 2 AT within 6 min or the bleed is real