Nope not really, use a tank, flame nade thru bush, FHT thru bush etc etc, many ways to force brace, even just couple mortars, in which case you probably only need one off map.
Its honestly not that difficult to do, and it sucks for them when they go down.
For now on, any time you have a balance issue or suggestion I’ll reply the same way |
But if you have a good team mate you can both have an off map arty, force him to brace with any old AT, then just move back in for LOS as brace wears off and both use off maps. Bye bye for virtually no risk and hardly any skill. If he bothers to rebuild after first one, hes unlikely to bother after a second one goes down.
So your telling me, that my teammate and I both have to choose a commander soly based off of British emplacement. And I guess if he is behind an hedge or building like most of them are well that counts out the AT option doesn’t it. |
Dude srsly?
Yes my Internetbrowser was open the whole time. Really sorry. I did not even had the time to read here everything. Because i have other stuff to do. So i thought i give atleast a short response.
Atm i have 9 Internettabs open, which is normal for me. And then Skype and discord as well...
Ok? and? |
You lingered in this thread for how long and this is the best you can do. Real smooth there. |
I edited my last message. Towards the end. I agree what your saying, but point is. A community members aka one of us who knows this might be able to help. Clarify things |
From what i could gather along this years is that they don't want to let you know and they just have a scapegoat around (which is basically what CM are nowadays in general). They had some intentions of changing things (do you remember Cuddletronic on the bug section?) but i think the funds run dry and people were relocated to other sections.
You won't get more info out of this:
Community: complain, discuss, suggest, ask for things.
↓
Community members with capabilities to use world builder/modding/game knowledge: delivers
↕
Kyle or whoever is the poor soul left behind with CoH2: tries to compile everything and have it test
↕
???? approves it.
I like the format you used here. And yes I can agree with you 100% on it. So what I would like to know if anyone here can confirm #3 (like has anyone seen any forwarded emails/or straight up replies from so n so, as well as if #2 can give an fact or opinion on #4.
Iv said many times before, relics 5 year plan is to keep some staff members employed, why finish and polish off a game in 3 years and lose 2 years worth of work?
So if your Kyle, and coh2 is apart of your income, and he may very be the one that’s taking the information and presenting it/flat out making decisions, would you want to lose 2 years worth of work?
Or do we have a dumbass “suit” that doesn’t play coh2 for shit and is making decisions on nothing but how units sound to him verbally or how good can Kyle word is presentation.
Is this game magically going to be polished off or at its best state during the last patch/end of 5 years |
Hey, we had been having this discussion since 2013 and probably the guys behind the scene during the life vcoh as well. But i think it's not easy for them when they don't have someone specifically assign to do this who is capacitated and can live up to the standards of this passionate community on top of having to deal with what seems an extreme disarray of management.
Think about the winter balance patch. It took till spring to be released. Unfortunately, either there's not enough resources to put here in order to get things done or things might be happening behind the scenes which even them might not know when they can get it fix or if they are allowed to get it fix.
I appreciate your reply, I’m more or less looking for facts, to actually build a chain of command. To actually know what behind the scenes are.
We all know how the winter balance patch and others alike came out, along with various events that relic “took part in” what I’m looking for is who is “relic” I mean is it Kyle that is saying yes or no, is it the cook at McDonald’s across the street from relics HQ. is it some Japanese dude in japan who can give to shits about coh2. Who bought relic because he lost a bet.
This whole website is observations and I thinks, nothing real specific on who is actually doing what, one thing I do know is there is a chain, and if someone legit just explains it like Mr. smith, then we can go from there. Instead it’s pitch silence. This is a time for a community member to actually let us know who’s their contact in relic, who makes the decisions. |
Very simple questions that are i guess hard for anyone who has a color in their name to answer. |
Also, no changes to mortars? USF, WM and OKW mortars are broken as hell, especially on teamgames.
High RoF with pinpoint accuracy is some crazy shit that require next to no skill/micro to perform
I didn’t know OKW had mortars. |
Often when a new patch comes out it’s exciting, and thankfully brings a change to the meta. But many of the community and myself is left wondering, why is there a scope and who sets the limits, or decides what the scope is.
We know the names of the community members are that are involved in the balance patch, and tbh I give them respect for doing something for all of us(even if we disagree with some of their choices) and not be paid to do so. (at least I’m not aware of them being paid)
So my question is, who is the one at relic who decides what’s in the scope? Who’s the one that says yes or no to proposals, who’s the one that decides that is okay to leave completely broken units such as sim city, refuses to bring a fix, knowingly it’s a terrible design, yet would prefer to fix satchels harming units in a SC.
To the best of my knowledge. The relic staff that I’m aware of is Kyle, and this Andy guy. These are the two relic staff members that I see communicate from time to time, and weather or not If they are focused on other games I just know they are here. And we all know Kyle’s skill at the game...So is there someone who works at relic that actively plays the game, who is actually good. Let’s say top ~40 that’s calling the shots, That is well aware of the mechanics and how things work. Or is it literally someone who is focused on 3 different games at once, who literally has coh2 on the back of their minds, who doesn’t really know how things are currently, or at all for that matter that is simply blindly agreeing what to change/what not to change.
So for this example this someone gets told that the newest army of coh2 aka Brit’s has broken units (sim city) but to the relic staff member he only sees DLC army aka money in his eyes so he refuses to change it.
Or is the balance team givin, say you can only change X Amount of units from army A.
I’m trying to figure out how things are here simply, who’s calling the shots, is the community balance team restricted, and why.
Why are things left untouched that are willingly broken, yet things are changed that honestly can wait.
Who decides to pull the plug on the FBP and why exactly, why did it have to wait till December. Don’t give me the lame excuse of not rated high enough, cuz honestly I wasn’t givin shit to rate,
If the community balance team is the one doing all the hard labor then why does it matter if relic is working on DOW/AOE
This is all questions iv been asking because relic since the British, some say TA/windustry, has been shooting themselves in the foot, restricting themselves/coh2 to limits beyond frustrating, why simple things such as demos that everyone high and low knows is broken able to stay.
I don’t see how any of the names/info I’m asking should be kept secret/or is private, shit should be public knowledge so I figured I’d ask.
TL/DR:
Who decides scope from relic
Who plays the game from relic
Who makes the decisions from relic in terms of patches/times
Why are things so broken left alone yet things that can wait are fixed.
Of the community balance team/who’s the leader, the messenger from relic to the rest of the team, and who’s the one with the last say
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