Most of all the huge stone church at the middle VP is HORRIBLE as it becomes almost completely undestructible for OKW facing Soviet Urban Defense. The houses north and south of the central VP also promote very safe forward HQ gameplay which is again annoying.
Apart from that Whiteball express just favours UKF and Ostheer too much because of how dominant MGs and long-range infantry is IMO. The map would be better if it had a few more sight and shot blockers on the left side of the map and if the church was set to only 50% HP or even better if it was completely destroyed. Anyway that is my personal opinion of it.
Yet to see urban but I can see how that would be a problem.
Prehaps a better thing to say its better designed than redball.