Premades are not a problem when opponents are of equal elo, problem is when you have say 1200 elo premade, you are 1300 elo and get 1000 elo team mate.
That opening while it certainly sounds like fun just screams of economical disadvantage so you'll have your armor much faster then wehr doing that.
I've been on both sides of maybe a more sophisticated version that fights for a VP and the natural fuel nearest to the Allied HQ. The FallPios duel well enough and buy enough time that unless the defenders are aware to it and deviate from the average: you go this way, I go that way, stick to our lanes strategies, and overload that point... which players still don't seem to do in my player pool (solo queuing ~1100 strength team games (I know 🤢)) the Allies can really fall behind on pts and resources. There isn't really an Allied equivalent, the premade point is important too, individual elo is masked by coordination and executing an opening that is sort of only countered by teamwork which, as we know, you may or may not find.