Vet buffs are the only reasonable step forward IMO.
But I really like the flavor of the 1.5 pgren leader.
They should do more stuff like that to more squads IMO.
It is pretty much definitely an oversight from when Wehrmacht infantry (and technically weren't labeled as Wehrmacht at that point either) had armour to compensate for their smaller squad sizes, which was later retooled by changing everyone's DPS and then giving received accuracy as necessary. |
make Assgren like shock troops, 2CP 320mp
I feel like that would be to their detriment. Hector was saying he wouldn't think it fair for AGs to compete against upgraded units with just vet, right? With your proposal, the AGs would be cheaper units that arrive at the same time as Shocks who should logically still beat AGs pretty bad because the Shocks are more expensive and the later CP arrival would give them less time to vet and make their mark on the game before Paras, Rangers, upgraded infantry being everywhere hits the field. |
If anything though, Assault Grenadiers have the normal target size value of '1' compared to Grens' '0.91'. That alone is enough to limit their capabilities.
The AG leader still has 1.5 armour though, probably balances out
Probably not, having multiple models survive longer definitely beats one outlasting the others. |
They have confidence in Relic to do well for the RTS genre? Clearly must not be real Relic fans
I'm going to also state I greatly miss the weight, grit and organic environments as well and will currently assume this isn't going to be my thing in the meantime. Perhaps I may be convinced later. |
3 : spam cheap 240MP callin assault gren backup with hmg42
They're 280. |
https://twitter.com/Battlefield/status/742475469140824064 No French in MP on release. If I were French, I'd probably feel a bit slighted. |
Oh im sorry i dont have a PC for months and this was the case at release of the preview mod.
Yeah, I remember hearing about it myself a while back, but I just checked so hopefully it should be gud now. I definitely used the May Preview mod. |
I thought the same, mine change will give smine Feld finally a real purpose..But wrong. Every little smine triggers suppression so they barely lose anything because they stop walking as soon as the first mines goes up , which kills 1 model most likely.
I think they fixed that, just tested...unless the suppression only doesn't work against the CPU, which would be an even weirder bug. |
I need to explain? lel, ok.
What if I told you that I prefer specific mines over universal, because they are more effective than universal?
Or sometimes I may just want to plant a mine which WON'T explode when infantry will stand on it?
Or make a combo of s-field with teller mine next to it (but far enough so s-mines won't launch it) so enemy which uses vehicle to run over s field with confidence suddenly drives over teller.
And many other reasons..
Lots of people might not like AP mines over the current general-purpose mines, which is understandable, but when they change general-purpose mines to never one-shot infantry models, the advantage of S-Mines should get pretty obvious then. |
I got one. There are SEVERAL forum posters as we witnessed in this very thread that will be absolutely devastated by any such nerf, as evidenced by their repeated whining and insistence that Ostheer will not be able to win any games if this totally balanced ability is nerfed. Do you want them to never win a game again?
Subtle. |