Hi. I'm currently making modifications to no_critical_rear (I'm pretty sure you guys know what this is)
So what I'm trying to do is when a weapon hits the rear of a vehicle, the vehicles takes more damage.
So here's what I've done -
Added an action\damage to the critical's actions -
In it, I put damage as 10, and set percentage as true.
In-game, the issues appearing are two things -
- kicker_message doesn't show up
- Instead of the critical action\damage adding 10% more damage, the critical instead reduces the affected vehicle's HP until it's barely alive (like, imagine, one PTRS shot can take it out)
For now I'm using a slightly different table but I would really like to use the Percentage thing, and also have the kicker_messages pop up. May anyone please help me on fixing these two issues?