I found this on reddit, about a year old.
Unfortunately, I don't know how to open the game files, so I cant verify that the files are still in the game.
It's still there, using Panzer IV model.
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No thanks, the current OKW is fine.
They just need side tech, thats all. |
The reason british player go for tier2 is anti-tank capability from sapper mines, sniper, and at gun.
"Force grenade upgrade" in general is bad idea, making the faction become even more linear and give player less choice.
Rather than that, I would want to give grenade upgrade more appealing, like allow at grenade. |
Just replace your faction with a red button. Press it at any time to nuke the enemy. |
Thus, in a combined arms push:
1. Your first priority is to deny the Command Panzer IV buff to the enemy army.
2. Secondary priority is to deny veterancy to Command Panther
3. Then, start working your way in to the enemy's heavy TDs with your PIATs
4. Finally, and once the coast is clear, see if you can destroy the Command Panther.
What if the command tank stay behind a wall of heavier tanks?
I would like to know your opinion because that's how I often use it. |
Comet is better because it can anti-everything
Firefly only work against tank. Tank destroyer will destroy firefly quickly.
Churchill is excellent if you have 6pounder behind it to support. |
For garden's sake people stop with this toxic attitude of mixing up Competitive and theoretically balanceable(1 vs 1, 2vs2, but it get's critical there already) with Spam-JFF-/Scheldt-Gamemode aka 2vs2(worst case scenario), 3vs3 and upwards with each other in Balance-regarding discussions. This game is not a gardening MOBA so Balance-focus of course and first and foremost should always be on 1vs1 and to an extent on 2vs2 aka true Competitive-Mode. 3vs3 and up is nothing more than Sheldt on different maps/Compstomp with AI.
Look at what game mode is played most and you will know the reason. Heck, even top 150 players play 4v4 more than 1v1 or 2v2. Most CoH2 players do not even care a single bit about this "Competitive and theoretically balanceable".
Beside, streck spam or not, this game is already ruined by "who get into position first" meta, no matter what mode it is. |
Mind you, but they have already established community balance team. They are working behind you. The thing is, rarely Relic balance team accept to hear these players's voices, which lead to current state.
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I get an leig almost every game, doesn't do much except get counterbarraged
You need 2 leig firing in turn, or 1 leig and 1 streck. 2 Leig and 1 streck is best combination. Use Streck to force him to brace, wait 25s and start ordering leig to fire. No brit player like that.
And 2 leig don't cost too high. Mortar emplacement cost 400mp, and after 2 leig bust the emplacement, it can continue to support infantry. |
Unplayable and boring against simcitys. No actual counter to them as okw.
Where your LeiG?
The improve fortification increase emplacement armor tọ 45, while in fact, Leig has 75 penetration. |