I completely agree with you that incentivising people to use supporting units (rather than X unit Y times) is going to help improve the game.
However, considering it's the Brits, which non-doctrinal units do you have in mind that can support the Cromwell? (I can think of the sniper, but OST also has a sniper that is about equal).
If there is no answer to that, which doctrinal units would you propose to make non-doctrinal?
AEC, LMG tommies, AT guns, insane damaging and long range vet 1 vekers. I dont quite understand how you understood the meaning of "support" in my post.
By support I meant combined arms. Right now cromwell's taget size makes it really forging early on, in this case you can pretty much YOLO early enemy tanks even if there are AT gun (with flanking ofcouse), and usually enemy tanks and AT would miss 1-2 shots which is critical considering cromwell's speed. Same with inf AT weaponary.
With new target size you wont be able to just YOLO enemy kill-and-run it, drive over AT inf and go away with it.
You need combined arms to support cromwells push. Thats the case. Main problem with correct cromwell is that it one-tank-army when it hits the field for the firts time.
Or leave it as it is, because while the tank is great in comparison to others, it needs to be in the context of the army its in.
Main and only problem with it was crush and it was addressed.
Make it more expensive then and leave it as it is, fine. There are not a single reson why cromwell should be better then PIV and cost less.
Right now, PIV is rely on vet and armor, Cromwell rely on speed and hit-and-run tactic. Its still good tank and it still would be powerfull. All it would need - support, it wont be able to dodge half of the hits, thats it.
Cromwell's better survivability make it a better investment compared to the sherman's better firepower. Removing the cromwell's small size just turn it into a mediocre tank like the sherman.
Ask youself why Brits should have best stock medium tank in the game for the cheapest price at the same time? Cromwell is even better then PIV (which is more expensive), and have insane flanking capabilities and insane speed with vet.
Sure we can bring target size back, with cost increase or left it with new target size for same 110 fuel and it still well best medium in the game.
Also "weaker" Allies AT myth is only applyable to US AT gun. Both zis and brits AT gun and hell even zooks, can finish PIV just as quicly as PaK can finish cromwell.
Why ppl need crushing anyway? I mean its quite BS mechanic which clearly favorites RNG and shitty play. I mean, you still can push enemy AT inf, and deny ability to shoot their AT weapon, to have time to bring reinforcents and so on.
In this case all tanks should have same chances to crush or their cost should represent their ability to crush, or they all shoulndn't be able to crush.
I would rather see crushing remove, because this mechanic was never part of gameplay, rather then abusive mechanic, which was clearly in favor of Brits and USF.
Looks cool, but factions logos ruined them for me. It would be better to just release faction logos as decails, rather then making them part of the skins.
The only honest problem with partysans - AT partisans AT nade. Because you armor could be pretty much annihilated instantly. Jump out of building, shoot schreck use AT nade and then roflstomp this tank with other AT partysans or AT guns.
And this commander dont need late game, because its allow you to deny your enemyes late game and armor. And even if soviet armor is quite bad, when it facing no resistance in face of any other german armor, it become good.
I would say - AT nade on cooldown after spawn, will mostly finx problem with this com.
Volks are not outclassed in general. Even if you go heavy fusiliers strat, you still need 1-2 volks squad. Not because of damage but because of their abilities.
Fusiliers nade still suck ballz and cant usually kill shit even outside garrison, not speaking about garrisoned units. Fusiliers AT nade still bugged and suck ballz and usually wont even hit a target for some reason.
Fusiliers are mainline AI unit, thats it. And they are really really good as main line unit. Sadly commander with them minda meh. I wound rather see inf based commander without jaghttiger.